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JackActivationCount::Signal value = 0 ref = 5
One thing I find confusing is that under Jack1, if I started the Jack server using qjackctl, Jack server messages would go into qjackctl's Messages window but not pollute SC's printed output. That's no longer the case -- the messages do appear in SC.
If they are harmless, is there a way to suppress them? I'm collaborating with a video artist and he gets very sensitive about spurious warning output -- and this will be especially sensitive since we had some xrun-kill-the-client issues under Jack1. He will see it and think Jack2 will fail us like Jack1 did. I'd really rather not have to explain this one.
Thanks,
James
PS I did try to search this forum for JackActivationCount, but the search feature doesn't allow key words longer than 14 characters! So no dice there.