Ok, kick me out if I'm on wrong section.
Isn't there any interest of developing an audio file cue-player, like SFX ( Windows) or Q-lab (OSX). I know it's very niche-niche type of app but nonetheless it is an important and useful app for any performing artist or sound designer. So far I haven't find anything, correct me if I'm wrong.
I cannot write code a single line but I think that fork from something like Rivendell could be possible. Or Pd?
A cue-player app?
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Digital Black
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- raboof
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Re: A cue-player app?
I'm not familiar with SFX and Q-lab, and goole yields several quite different concepts for 'cue player' - what are you looking for in such an app?Digital Black wrote:audio file cue-player, like SFX ( Windows) or Q-lab (OSX). I know it's very niche-niche type of app but nonetheless it is an important and useful app for any performing artist or sound designer.
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StudioDave
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Digital Black
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Re: A cue-player app?
What I meant is a very bread&butter application in any theater. Take any amount of wav files, assign them on multiple outputs at various levels, set fade i/o times, waits, autofollows and so on. Finally there is a cue list which is triggered by simply GO ( spacebar or enter ).
This is in a nutshell what a SFX and Q-lab can do. Both feature integration with sound and lightdesks by midi. In this manner very complex shows can be built and run pretty easily.
I was just wondering why there is no FOSS/open source/linux solution for this, when we have say a dozen different flanger plugins or something equal useful.
As I said, I can't write it myself but I'm ready to try if something like that appears.
This is in a nutshell what a SFX and Q-lab can do. Both feature integration with sound and lightdesks by midi. In this manner very complex shows can be built and run pretty easily.
I was just wondering why there is no FOSS/open source/linux solution for this, when we have say a dozen different flanger plugins or something equal useful.
As I said, I can't write it myself but I'm ready to try if something like that appears.
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StudioDave
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Re: A cue-player app?
Probably because there are few Linux audio developers who have a personal interest in stagecraft.Digital Black wrote:I was just wondering why there is no FOSS/open source/linux solution for this, when we have say a dozen different flanger plugins or something equal useful.
You want to reach developers. I suggest you join and post a message to the Linux Audio Developers mail list:
http://lad.linuxaudio.org/
Btw, did you check out RTMix ? IIRC it does at least some of what you want.
HTH,
dp
- raboof
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Re: A cue-player app?
Going by this description, wouldn't a sequencer like Rosegarden be a fairly good fit for this, when it provides either:Digital Black wrote:What I meant is a very bread&butter application in any theater. Take any amount of wav files, assign them on multiple outputs at various levels, set fade i/o times, waits, autofollows and so on. Finally there is a cue list which is triggered by simply GO ( spacebar or enter ).
This is in a nutshell what a SFX and Q-lab can do. Both feature integration with sound and lightdesks by midi. In this manner very complex shows can be built and run pretty easily.
I was just wondering why there is no FOSS/open source/linux solution for this, when we have say a dozen different flanger plugins or something equal useful.
- - a way to mark places in the sequence where the sequencer should pause (so you can manually let it continue)
- a way to introduce 'endless loops', which can be manually 'broken out of'
- spm_gl
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Re: A cue-player app?
I've seen a couple of home-grown apps in smaller theatres, but usually only to control the lights. Perhaps someone could be convinced to release the source code of his app. I'll keep my eyes and mouth open, but don't hold your breath.
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Digital Black
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Re: A cue-player app?
Maybe you do. Even if I were a die-hard linux fanboy I would not choose that route instead of proprietary ones.raboof wrote: Going by this description, wouldn't a sequencer like Rosegarden be a fairly good fit for this, when it provides either:Or am I thinking too simplistically here?
- - a way to mark places in the sequence where the sequencer should pause (so you can manually let it continue)
- a way to introduce 'endless loops', which can be manually 'broken out of'