Re: Rust for audio
Posted: Wed Nov 11, 2020 6:54 pm
@sadko4u: #include <Windows.h>...Now let's look to the reason of such dependency hell...
@sadko4u: #include <Windows.h>...Now let's look to the reason of such dependency hell...
Nice joke! An additional example of bloated headers.mike@overtonedsp wrote: ↑Wed Nov 11, 2020 6:54 pm@sadko4u: #include <Windows.h>...Now let's look to the reason of such dependency hell...![]()