Generated in SuperCollider, recorded and mixed with Ardour
Reflectives (2017)
Eight Gestures for Eight Virtuals
"Each composition in this album has a dedicated gesture that gets revealed by an ensemble of eight virtual sounding objects. Unwittingly, while they perform their duty the bigger picture is drawn"
HD links:
Mawin
Remar
Edoneri
Ikaere
Alere
Openey
Qmerina
Etomurr
Full album HQ downloads:
http://reflectives.bandcamp.com/album/e ... t-virtuals
Follow me on Youtube or Bandcamp is you like this music.
SuperCollider + Ardour: Reflectives (2017). Eight Gestures for Eight Virtuals
Moderators: MattKingUSA, khz
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alikthename
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- davephillips
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Re: SuperCollider + Ardour: Reflectives (2017). Eight Gestures for Eight Virtuals
Greetings,
Superb. Excellent use of SuperCollider to make music.
Very fine work, my compliments to the chef.
Best regards,
Dave Phillips
Superb. Excellent use of SuperCollider to make music.
Very fine work, my compliments to the chef.
Best regards,
Dave Phillips
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alikthename
- Established Member
- Posts: 4
- Joined: Mon Oct 09, 2017 1:05 pm
Re: SuperCollider + Ardour: Reflectives (2017). Eight Gestures for Eight Virtuals
Much appreciated, Dave!
Re: SuperCollider + Ardour: Reflectives (2017). Eight Gestures for Eight Virtuals
highly enjoyable soundscapes, i appreciated the listen a lot!
but could you go into more detail about the process? what do you define as a gesture, are you talking about when you say "virtual sounding objects" - are these 8 different ways of using physical modelling in sc?
greetings-
dormir
but could you go into more detail about the process? what do you define as a gesture, are you talking about when you say "virtual sounding objects" - are these 8 different ways of using physical modelling in sc?
greetings-
dormir
-
alikthename
- Established Member
- Posts: 4
- Joined: Mon Oct 09, 2017 1:05 pm
Re: SuperCollider + Ardour: Reflectives (2017). Eight Gestures for Eight Virtuals
Hi dormir,
Mentioned gestures are based around function of
time which makes "virtual objects" sound and to which they react in
differing manner. Without this connection they just keep silent.
By "virtual sounding objects" I don't mean any new definition, it's just something that could be there but it's not.
Nevertheless we can judge it by some of it's qualities (the sound "it produces").
Technically speaking there's not much recursive delay based synthesis in their SynthDefs ( it'smostly modulating (fm, am, ringmod, waveshaping) and granular. But imitation of mechanical processes takes place of course and is driven by the connection between gesture function and synth parameters.
Delay lines based synthesis is used for ambience in these works
Mentioned gestures are based around function of
time which makes "virtual objects" sound and to which they react in
differing manner. Without this connection they just keep silent.
By "virtual sounding objects" I don't mean any new definition, it's just something that could be there but it's not.
Nevertheless we can judge it by some of it's qualities (the sound "it produces").
Technically speaking there's not much recursive delay based synthesis in their SynthDefs ( it'smostly modulating (fm, am, ringmod, waveshaping) and granular. But imitation of mechanical processes takes place of course and is driven by the connection between gesture function and synth parameters.
Delay lines based synthesis is used for ambience in these works