Slice Palms -- Industrial Metal with a Bereket Mengisteab influence? I dunno really. Lots of toms, though.
Posted: Fri Jul 22, 2016 12:25 pm
Here's the track:
https://soundcloud.com/andreywaterbottle/slice-palms
Noticed after I was done that metal tracks usually have much more prominent low mids than this one. Not sure if I want to do something about that, though, the dynamics and groove of the track are largely carried by the low lows (like 60Hz range) and I'm afraid I'll lose them by boosting the mids. Plus it ends up sounding very nice when played loud. The title is a play on Cut Hands, because I was expecting to rip off that project's drums a lot more than I actually did.
Now, for the setup. I went through three discrete stages: composition, recording, finishing touches. It's probably bunk. Here's the software used:
-Composition --> Musescore (runnning on Mint, everything else done in KXStudio. I explain my reasoning below);
-Recording:
---- Syncing tracks, adding FX, saving raw lines to disk --> QTractor
---- Guitars --> Roland JUNO-Di playing MIDI file done in Musescore
---- Bass --> ZynAddSubFX + JUNO-Di (again, MIDI file)
---- Drums --> Hydrogen + JUNO-Di (ditto)
-Finishing touches --> Audacity
Here's why Musescore's on LinuxMint and not KXStudio. Installing the package musescore in Synaptic also installs libpulsedsp and pulseaudio-utils, and, well, the impression I got is that the rule for linux audio is to avoid pulseaudio like the plague. Now, clearly I'm new to this, so I don't know what these two packages do, maybe it's perfectly safe to install them, but why risk spending an afternoon fixing whatever even the mention of pulseaudio might do to the system when I've already got a perfectly running version of musescore running on another machine? It's a bit of a hassle to have files spread over several computers, but nothing fatal, so why bother?
https://soundcloud.com/andreywaterbottle/slice-palms
Noticed after I was done that metal tracks usually have much more prominent low mids than this one. Not sure if I want to do something about that, though, the dynamics and groove of the track are largely carried by the low lows (like 60Hz range) and I'm afraid I'll lose them by boosting the mids. Plus it ends up sounding very nice when played loud. The title is a play on Cut Hands, because I was expecting to rip off that project's drums a lot more than I actually did.
Now, for the setup. I went through three discrete stages: composition, recording, finishing touches. It's probably bunk. Here's the software used:
-Composition --> Musescore (runnning on Mint, everything else done in KXStudio. I explain my reasoning below);
-Recording:
---- Syncing tracks, adding FX, saving raw lines to disk --> QTractor
---- Guitars --> Roland JUNO-Di playing MIDI file done in Musescore
---- Bass --> ZynAddSubFX + JUNO-Di (again, MIDI file)
---- Drums --> Hydrogen + JUNO-Di (ditto)
-Finishing touches --> Audacity
Here's why Musescore's on LinuxMint and not KXStudio. Installing the package musescore in Synaptic also installs libpulsedsp and pulseaudio-utils, and, well, the impression I got is that the rule for linux audio is to avoid pulseaudio like the plague. Now, clearly I'm new to this, so I don't know what these two packages do, maybe it's perfectly safe to install them, but why risk spending an afternoon fixing whatever even the mention of pulseaudio might do to the system when I've already got a perfectly running version of musescore running on another machine? It's a bit of a hassle to have files spread over several computers, but nothing fatal, so why bother?