guitarix LV2

Programming applications for making music on Linux.

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funkmuscle
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Re: guitarix LV2

Post by funkmuscle »

this looks sexy!! I like! :D
brummer

Re: guitarix LV2

Post by brummer »

falkTX wrote:Looks exactly the same to me :lol:
Well, that's no wonder, it is the same. :lol:
It is the same UI, from the same bundle, just that we have now two different amp models in the bundle ( the very same gxamp.so), both supported by the same UI (gxamp_gui.so).
To indicate which amp model is loaded, we use a other skin.
falkTX wrote:Can we get some little text fx in there so it looks like part of the pic and not written on top?
(some bevel or maybe just a little transparency)
It makes no difference from the handling if we use a image for the labels or use plain text labels. Just, we need to have the images. So, if I have nice label images, with need 3d text or so, they will be added in a minute.
Because the widget is scalable, and the position of the knobs may vary (depending on dpi settings), I wouldn't fix the label in the skin, we need a image for every label. But lately, I'm not a designer peer se, I just try my best. :(
falkTX wrote:Also some little min-middle-max "markers"? would be nice too (those circular drawings usually around a knob to indicate its value).
I'm not a fan of those markers, if you wone know the exact value, just make a right click on the knob, that will pop up a spin box were you ca see and set the value you wont by keyboard or mouse as you wish.
falkTX wrote:(Note that I have 0% experience with guitarix though :roll: )
I guess you are not a guitar player at all. :)
brummer

Re: guitarix LV2

Post by brummer »

falkTX wrote: Can we get some little text fx in there so it looks like part of the pic and not written on top?
(some bevel or maybe just a little transparency)
I guess you mean something like that ?
Image
brummer

Re: guitarix LV2

Post by brummer »

Well, they looking quite nice. :D
One can see that here a designer have put it hands on.
But to be honest, guitar amplifier didn't look like that, to get a impression were I'm talking of, have a look at that
http://altomusic.com/shop/images/produc ... f3d2c.jpeg
I just link it here, because I have no idea about the license this picture is under. :roll:

If I get you right, you do the frame work, so that "your" designer could easy implement his work, or at least that you could implement his work.
I'm just on the same way, as I said, I'm not a designer, but I'm doing the frame work and try my best on design :oops: .
But guitarix was ever a open project, were a couple of people have been involved, so lets see what the future brings . . .
brummer

Re: guitarix LV2

Post by brummer »

one more in the bundle: tube= 6c16 tonestack= bassman cabinet= 1x15
Image
and yes, it's again the same (Ui::construct) :lol:
but sound-wise (dsp) it will be more attracted the bass players here :wink:
slowly I get the fun in LV2 :lol:
studio32

Re: guitarix LV2

Post by studio32 »

What did you move to LV2, is that the new faust -> LV2 functionality?

It would be nice if we could use Guitarix LV2 (full featured) in jalv.
brummer

Re: guitarix LV2

Post by brummer »

studio32 wrote:What did you move to LV2, is that the new faust -> LV2 functionality?
No, thus is a "hand-made" wrapper which gives me easy access to our dsp classes.
Truly, we have create a lot of them in faust, but not all of them (for some it is simply not possible with the current faust)
studio32 wrote:It would be nice if we could use Guitarix LV2 (full featured) in jalv.
I have think about that, before I have started the wrap, lately, I fail to see much sense in that, if you would use guitarix-full, just use it, why the hell you would run it in jalv?
I understand that guitarist's request LV2 plugins from the amp's and some of the plugs we have made in guitarix, but if you would use the full possibility's from guitarix (ultra fast preset switching, midi controllable, plugin loading/unloading, . . ), well, then guitarix must be the host.
Those worker threads in LV2 for example, be a way to slow for stuff like that.
studio32

Re: guitarix LV2

Post by studio32 »

brummer wrote:why the hell you would run it in jalv?.
Then we can finally use guitarix with NSM :)
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Re: guitarix LV2

Post by autostatic »

Now look at those babies!!!
2012-12-16-222602_1440x900_scrot.png
2012-12-16-222602_1440x900_scrot.png (915.42 KiB) Viewed 836 times
studio32

Re: guitarix LV2

Post by studio32 »

At some concerts the lightshow is better then the music .... mind you! :)
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Re: guitarix LV2

Post by autostatic »

Some observations:
  • is it correct that the Cabinet and Presence settings do not affect the sound?
  • In Qtractor I can't use panning on a track that contains a GxAmplifier plugin. If I do so the output becomes silent when I pan completely to the left or right. Also when I set the panning back to 0 again I get a huge amount of xruns.
  • In Qtractor I get a lot of xruns when making connections from/to the buses to which I routed the output of the tracks containing a GxAmplifier plugin.
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Re: guitarix LV2

Post by funkmuscle »

hey Jeremy, Hermann I think knows about the cabinet and presence knobs. He told me he'll be fixing that in January as he's away for work.

Harv
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Re: guitarix LV2

Post by autostatic »

Ok thanks Harv!
brummer

Re: guitarix LV2

Post by brummer »

AutoStatic wrote:Some observations:
  • is it correct that the Cabinet and Presence settings do not affect the sound?
No, it's a bug , hopeful it's fixed now
AutoStatic wrote:[*]In Qtractor I can't use panning on a track that contains a GxAmplifier plugin. If I do so the output becomes silent when I pan completely to the left or right. Also when I set the panning back to 0 again I get a huge amount of xruns.
[*]In Qtractor I get a lot of xruns when making connections from/to the buses to which I routed the output of the tracks containing a GxAmplifier plugin.[/list]
Seems to be a denormal problem, please use the --optimization configure flag.
minimal requirement are the cxxflags -msse -mfpmath=sse to enable denormal protection via _MM_SET_FLUSH_ZERO_MODE()
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Re: guitarix LV2

Post by autostatic »

brummer wrote:minimal requirement are the cxxflags -msse -mfpmath=sse to enable denormal protection via _MM_SET_FLUSH_ZERO_MODE()
Can I use the --cxxflags configure option for that? Or is it better to set it in the wscript file?
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