Death wrote:With reverb I just set it up by feel.
Check your tail length after you set it up and get surprised. If you're doing it right by ear, it will be near equal to a whole or a half note.
Death wrote:Pre-delay is something I use to get drums to sound upfront and punchy on their attack rather than distant sounding, but then still have the benefit of the reverb tail afterwards.
Pre-delay is a must on any source unless you're tweaking an ambience bus or want to create a certain presence effect (more suitable for movie soundrack mixing and post production). Early reflections often “blur” the overall sound of instrument too much, resulting in transient distortion and “far away” perception of processed sound. This isn't always desired.
Death wrote:I don't think this stuff you mention is some kind of standard practice that you should normally do though. It sounds like something you'd do if you want the music to sound really tight with very little ambient wash in the background. In this case, I would put a gate on the reverb so that it cuts off just before each drum hit or something like that. But it's still something that would be done by ear.
Well, it is a standard practice in professional production. You don't need to shrink reverb exactly to shortest note duration, it just needs to be approximately in time with the song to avoid certain frequency buildups in, say, 16th note passages, fast arpeggios and so on. So, the best practice is to limit audible (not always the actual!) reverb tail to the length of a whole or half note. In tempos which are described in classical music theory as allegro, presto, and prestissimo, it can be even a brevis (2/1) long. The best way to check if reverb fits the tempo is to make a temporary pause for a whole bar somewhere and listen if reverb tail lasts audibly to the next one. If it does, you need to either tweak dry/wet setting (well, actually send level to a reverb bus, if you're doing serious production) or shorten the tail.
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