Speaker simulation

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tramp
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Re: Speaker simulation

Postby tramp » Thu Sep 19, 2013 2:57 pm

hi funkmuscle

You need to mic your amp, that will be your reference file (Original Sound), you can load it with the "Original Sound" button.
Best you can do, is to record your plain guitar, just a riff, and some solo notes. This file you play to your Amp, and mic (record) it. Then you start specmatch, load the file with the recorded Amp into "Original Sound", and then load the file with your plain guitar into "Recorded File". Then press "Generate IR". It takes a short time, then you can press the "play" button and compare the "Orginal Sound" with the "guitarix output" by press "A<->B". You can now twiddle the guitarix settings (add distortion, . . .), and repeat "Generate IR" as long as you suited with the result. (You can't produce distortion with IR-files, so you need to set it in guitarix , use the tube-screamer, distortion module, or the pre-gain of the amp). When you suited, you can press the "deploy" button, to save the IR-file. Save as well the settings as preset, so you can reuse it anytime.

You can as well use a Guitar (amp) file from the net or from a dvd ore from somewhere as "Original Sound", and then record the "Recorded File" in specmatch. You just need to replay the recorded file loosely. Just hold the files short.
On the road again.

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funkmuscle
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Re: Speaker simulation

Postby funkmuscle » Thu Sep 19, 2013 3:41 pm

nice... thanx

rastagallo
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Re: Speaker simulation

Postby rastagallo » Sat Sep 21, 2013 8:22 am

I think I made the question a little bit unclear...

I mean, I want to use a Speaker Simulation plugin like the VRM's one, that simulates different pair of speakers to see how the mix sounds on different speakers...
I think it's called Control Room simulation, or something like that...
Any good advice?

tramp
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Re: Speaker simulation

Postby tramp » Sat Sep 21, 2013 9:57 am

rastagallo wrote:I think I made the question a little bit unclear...

I mean, I want to use a Speaker Simulation plugin like the VRM's one, that simulates different pair of speakers to see how the mix sounds on different speakers...
I think it's called Control Room simulation, or something like that...
Any good advice?


In fact, that is were you use Impulse Response Convolution for. I'm not aware of a other "application" for linux which you can compare with the VRM-interface, but to reproduce the result sound-wise IR-LV2 with some decent IR-files would be the choice.
On the road again.

tramp
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Posts: 1391
Joined: Mon Jul 01, 2013 8:13 am

Re: Speaker simulation

Postby tramp » Sat Sep 21, 2013 9:57 am

rastagallo wrote:I think I made the question a little bit unclear...

I mean, I want to use a Speaker Simulation plugin like the VRM's one, that simulates different pair of speakers to see how the mix sounds on different speakers...
I think it's called Control Room simulation, or something like that...
Any good advice?


In fact, that is were you use Impulse Response Convolution for. I'm not aware of a other "application" for linux which you can compare with the VRM-interface, but to reproduce the result sound-wise IR-LV2 with some decent IR-files would be the choice.
On the road again.

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autostatic
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Re: Speaker simulation

Postby autostatic » Sat Sep 21, 2013 10:47 am

tramp wrote:There is as well a new amp model in the pipe (tools/ampsim) which emulate the real circuit much closer (pre/poweramp section).
True, it comes with the cost of some more CPU use, but I'm pretty sure with this one (and a IR-file produced by specmatch) you will match your "favorite half stack" to minimum 99%.
Awesome. And don't talk my favorite half stack down, it'll come after you ;)
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(Sorry for the OT ramblings)


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