Correct me, if I'm wrong, please: I'm under the impression that sfizz, while working fine most of the time, doesn't support as many extra features of some sfz libraries (like if there are built in effects etc.) which are usable with sforzando. (?) So being able to use those as intended (without extra work?) is a big plus.
Embrace, extend, extinguish - not sure if that's actually what's happened here, but reminds me of that strategy.
David Healey YouTube - Free HISE scripting and sample library dev tutorials Libre Wave - Freedom respecting instruments and effects.
Correct me, if I'm wrong, please: I'm under the impression that sfizz, while working fine most of the time, doesn't support as many extra features of some sfz libraries (like if there are built in effects etc.) which are usable with sforzando. (?) So being able to use those as intended (without extra work?) is a big plus.
Embrace, extend, extinguish - not sure if that's actually what's happened here, but reminds me of that strategy.
Isn't that this f**ked up Microsoft strategy you are referring to here? I'm not sure where there is a connection to my post, though. Could you elaborate on this?
Isn't that this f**ked up Microsoft strategy you are referring to here? I'm not sure where there is a connection to my post, though. Could you elaborate on this?
Yeah it just reminded me of that. Take the open SFZ format, add extensions to it that are only available in their proprietary player, now users will only user the proprietary player because the free one doesn't include their extensions. - Of course I don't actually think that's what they're goal is, and sfizz could probably add the same extensions.
David Healey YouTube - Free HISE scripting and sample library dev tutorials Libre Wave - Freedom respecting instruments and effects.
Yeah I see. Fair point. I don't know, I could live without these extras. In fact I'm quite certain one could easily run sforzando perfectly fine under wine.
I'm thinking more simple here: the more options there are for Linux pro audio, the better. I want Linux as platform for creatives to succeed.
I totally understand the idea to keep it as free and open as possible at the same time. Still, I can't help myself to be happy about seeing companies adopting Linux as a supported platform.
I like sfizz to. But Sfizz is very buggy. Add this plugin to any sequencer or DAW, load drums or standard guitar sfz library, save the project and... it might never open again. Random chance.
Because you have problems and others don't, it smells like problem in your system. Just guessing, if you downloaded it as binary, maybe there is some slight incompatibilities in lib versions? So building sfizz from source might help.
I have the same problem on two laptops with different Linux distros and on arm computer. They all act the same. I don't know, is it really me? I am so bad at pushing buttons in menu?
Sorry to put some wood on the fire but Sfizz has also been very buggy on any system I've tried it on over several versions, especially when loading, switching and trying out instruments. I've basically written off using SFZ on Linux but it's never been crucial to my workflow so not a strong point. Also whether the source is open or not makes absolutely no difference to me if I'm trying to get production done. Buggy FOSS or overpriced proprietary stuff are both equal losers in my book.
Correct me, if I'm wrong, please: I'm under the impression that sfizz, while working fine most of the time, doesn't support as many extra features of some sfz libraries (like if there are built in effects etc.) which are usable with sforzando. (?) So being able to use those as intended (without extra work?) is a big plus.
I would have thought it would be more of a plus to be able to use any effect you want rather than use whatever would be in a sample player.
Correct me, if I'm wrong, please: I'm under the impression that sfizz, while working fine most of the time, doesn't support as many extra features of some sfz libraries (like if there are built in effects etc.) which are usable with sforzando. (?) So being able to use those as intended (without extra work?) is a big plus.
I would have thought it would be more of a plus to be able to use any effect you want rather than use whatever would be in a sample player.
Dedicated FX plugins are better, no question. To have build-in ones in an instrument/sampler plugin is a plus, nonetheless. I mean, following your logic, why are there effects in synth-plugins anyway? Must be something, right? I don't know. I don't use sfz's that often.