'Clip Gain' in MusE

MusE is a DAW for Linux with both MIDI and Audio editing. https://muse-sequencer.github.io

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Min
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'Clip Gain' in MusE

Post by Min »

(I'm not very familiar with English, so I'm using a translator. Please excuse any awkward sentences.)

When fine-tuning levels like vocal tracks, other DAWs often use the "clip gain" feature (see reference: https://www.tombowser.com/2023/10/use-c ... k.html?m=1).

While looking for a similar feature in MusE, I found that the "Gain" function in the Wave editor is the closest.
However, I think there are some areas for improvement, so I'd like to make a few suggestions.

#1. The Gain function in the Wave editor requires a lot of mouse movements: [Functions] click - [Gain] - then click the value. This becomes cumbersome when there are many parts to edit.

Image

  • Suggestion: Assigning shortcuts to each value (200%, 150%, etc.) and the [Other] option could speed up the workflow.

#2. When selecting the [Other] option to adjust gain to a custom value, a fader appears, but it doesn't show the current value, making it hard to know the adjustment amount.

Image

  • Suggestion: It would be great if the waveform changes were shown in real-time as the fader is moved. If that's difficult, displaying the current fader value (%) and allowing users to input desired values numerically would be helpful. It would be convenient to input values in both % and dB.

#3. Currently, the Wave editor uses destructive editing.
I've occasionally damaged original audio files (like loop samples) unintentionally, so I hope non-destructive editing could be supported. (This is a very subjective wish, so feel free to ignore it.)

I would be thrilled if any of these suggestions could be implemented in the future. Thank you for reading.

Last edited by Min on Thu Sep 12, 2024 6:42 am, edited 4 times in total.
Tim E. Real
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Re: 'Clip Gain' in MusE

Post by Tim E. Real »

Regarding destructive wave editing:
If 'Undo' is clicked, it will return the wave to its original state.
If MusE is quit without saving, all edited waves are supposed to return to their original states.

In this way, wave editing is 'non-destructive', even though it operates directly on the waves.

If 'Save' is clicked and MusE is quit, then yes, the waves remain permanently altered.

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Min
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Re: 'Clip Gain' in MusE

Post by Min »

Tim, Thank you for clarifying. So, the file isn't directly changed until I save it.

I think both non-destructive and destructive editing have their own pros and cons, so each approach has its merits.
It would be good to back up my audio files for safety. :wink:

Thanks again!

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