Code: Select all
/mnt/stash/audio/sounds/800000_Drum_Percussion_MIDI_Archive[6_19_15]/800000_Drum_Percussion_MIDI_Archive[6_19_15]$ ls -R | egrep -c .mid
763862
Moderators: MattKingUSA, khz
Code: Select all
/mnt/stash/audio/sounds/800000_Drum_Percussion_MIDI_Archive[6_19_15]/800000_Drum_Percussion_MIDI_Archive[6_19_15]$ ls -R | egrep -c .mid
763862
I just got it from the link you posted which linked to the file on mega.nz. It did take a very long time to download being 890MiB. Maybe you got an incomplete download?
I suppose you are free to use them, but distributing them is not legal. And I suppose same goes to some other stuff there. Basicly, pirated stuff.
Linux veteran & Novice musician
Latest track: https://www.youtube.com/watch?v=ycVrgGtrBmM
It' a good question what's copyrightable. I asked this just before here: viewtopic.php?f=28&t=21826
sjaehn wrote: ↑Tue Oct 13, 2020 10:24 pm Some nice drum patterns: https://github.com/lvm/tidal-drum-patterns
Patterns are from some commercial product which is made for producing music, and they are licensed for producing music. So it is not possible that someone would analyze music you publish and sue you because in your music there is performance which is included in that product. Maybe in theory product publisher could track you down, and check that you have valid license for that product, but I doubt they would do it. Such action would give them bad karma in producer community 'if you make your drums with SD2, you will get nasty lawyers contacting you, avoid it and use something else'uns4ph3 wrote: ↑Wed Oct 14, 2020 6:08 pm Based on my understanding the person who dug this up did not think this through at all.
The SD2 drum patterns include this played by specific artists - Carter Beauford is in there. That kind of pattern is easily tractable and could get you in serious trouble. So in general, i think it's wise to just toss the SD2 patterns if you download that and keep yourself safe from legal trouble.
Linux veteran & Novice musician
Latest track: https://www.youtube.com/watch?v=ycVrgGtrBmM
Strict on beat patterns would be doable to cover all possible beats. However, for human played performance, timing is not 100% accurate. Pretty normal ticks per quarter note is 480 (PPQ, pulser per quarter). If we take simple rock beat (taken from wikipedia) It has 12 notes. If we think timing variation can be within 1/64 note, with value of 480 midi PPQ, each hit can be in 30 different location. For that one bar there would be 531441000000000000 different possible performances. I was too lazy to check, but lets assume such midi file would be 50 bytes long. Storing all those performances (plain data, not counting file names) would take 9 petabytes disk space. And this was one beat, one bar, while human played drum patterns are much longer.
Linux veteran & Novice musician
Latest track: https://www.youtube.com/watch?v=ycVrgGtrBmM