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Escape of the Hopping Rhinos

Posted: Sun Jun 17, 2018 2:09 am
by jonetsu
Here's a short piece, barely over 2 minutes, featuring a bunch of rhinoceros hopping to safety, fleeing from a certain danger.

I think they made it.

https://soundcloud.com/nominal6/escape-of-the-hopping-rhinos

Comments welcomed !

Cheers.

Re: Escape of the Hopping Rhinos

Posted: Mon Jun 18, 2018 4:53 pm
by Michael Willis
This one was a fun listen, although I have to admit that half of the fun was probably your thematic description. :mrgreen:

Re: Escape of the Hopping Rhinos

Posted: Mon Jun 18, 2018 9:50 pm
by jonetsu
Thanks. I find the somewhat bouncy rhythm suitable for rhinos, for rhinos escaping since after all they wouldn't go that fast when hopping. It's a fun piece, one that feels like an open frame to which many other 'things' can be added, extending it well over 5 minutes. Maybe turning it into some kind of hopping rhino trance. That's it. Hopping Rhino Trance. :shock:

Cheers.

Re: Escape of the Hopping Rhinos

Posted: Tue Jun 19, 2018 2:39 am
by Michael Willis
jonetsu wrote:That's it. Hopping Rhino Trance. :shock:

You're on to something. Give it some more adjectives and then you're way out beyond the frontier.... something like postmodern hopping rhino trance with progressive elements. :mrgreen:

Re: Escape of the Hopping Rhinos

Posted: Tue Jun 19, 2018 4:38 pm
by jonetsu
Michael Willis wrote: You're on to something. Give it some more adjectives and then you're way out beyond the frontier.... something like postmodern hopping rhino trance with progressive elements. :mrgreen:


Aw, I'll leave that to the followers.

It'll be interesting to see, in Germany, on which side of the Rhine river it will be more popular. The good side or the bad side 8)

Escape of the Hopping Rhinos

Posted: Tue Jun 19, 2018 8:45 pm
by protozone
That's a great tune! I love how it evolves drastically even though still maintaining it's fun motif.

You are talented.
What type of stuff do you use to make music like that?

If you are interested, I'd be willing to do a "ProtoZone remix".
I feel like I can relate to what you are accomplishing musically.
No pressure, though. Thanks for sharing. :D

Re: Escape of the Hopping Rhinos

Posted: Wed Jun 20, 2018 1:22 am
by jonetsu
Hi,

On that tune the bass and lead are made using Phonec2. The low whoooshes were made by cominbing a custom Zynaddsubfx patch and a sample from the Dreampads collection rendered in Redux. The continuous arp is from Rob Papen's latest synth, Go2. Some high pitch notes made using Factory. Some Unfinished Luminae Dark Zebra arp here and there. Then there are various noises and sounds from audio loops. On the percussion side the electronic drums are from Microtonic whereas the acoustic drums are from a loop. The Takamine acoustic guitar is played by yours truly. Some reverb and delay and such were added. Created in Bitwig then exported and mixed/mastered in Mixbus32C.

I'd surely be interested in a remix ! The simplest way perhaps would be to put all multitrack tracks (wav files) in a dropbox drive. It's a small session with 17 tracks. Let me know what you think.

Cheers.

Re: Escape of the Hopping Rhinos

Posted: Wed Jul 04, 2018 5:28 pm
by psyocean

Re: Escape of the Hopping Rhinos

Posted: Fri Jul 13, 2018 11:13 pm
by jonetsu
This piece was done quickly. It started without knowing it, from a rhythm riff, and evolved quickly into what could be considered a short fun piece that might be telling some kind of story. The title comes from an exchange with Jeanette whose Zynaddsubfx original patch is in there, who suggested some kind of pursuit. For me the beat was already suggesting some kind of hopping. Although what can be hopping at such a slow speed while be the object of a pursuit ? Rhinoceros came to mind and they were escaping from something by hopping. And this went along well with the dark voices heard here and there.

At the technical level, Microtonic was used for the main rhythm. Additional drums come from a Loop Loft loop. The spacey Zynaddsubfx sounds were doubled with a sample somewhat processed in Redux. The bass as well as the lead comes from Phonec2. The sequence is from Go2. The acoustic guitar is a Takamine.

I'll skip other details as I would like to rather say something about using loops. I compare this as having a musician in a band. If a drummer is in the band, I will not tell him what to do. I will rather say come up with something, you're the drummer. I might then suggest some tones or how I see it, but the part will be the drummer's creation. Likewise, I would receive suggestions from other band members. So a loop is like a drummer. I know I'm pretty much square at making a beat. So I use beats made by people who know how to play percussion. I might tailor them, process them, but the base creation is from these 'extra' band members.

Cheers.