Ah, my bad. You are probably right.kybos wrote: ↑Sat Jan 30, 2021 8:44 pm It's nothing to do with MakePath.
To my understanding, it's a kind of free parameter (not a port), and can have many different types/atoms. Path is only one of them. The handling is quite different from normal ports/controls. At least that's what I gather from the existing implementations (like jalv), as there is of course no documentation except the low level API description. So I'm certainly no expert and may be wrong, but I find the whole thing pretty complex and nothing like a quick fix.
MusE 4.0pre2 released
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Re: MusE 4.0pre2 released
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Re: MusE 4.0pre2 released
Until it fixed in cmake I did next, change the line 39 in muse-4.0pre2/muse/lv2Gtk2Support/CMakeLists.txt:funkmuscle wrote: ↑Sat Jan 30, 2021 4:24 pm Ok, my issue has something to do with Gnome why it won't build.
https://gitlab.gnome.org/GNOME/atkmm/-/issues/2
Code: Select all
PROPERTIES COMPILE_FLAGS "-std=c++11 -Wno-error `pkgconf --cflags atkmm-1.6`"
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Re: MusE 4.0pre2 released
Thanks!
The community of believers was of one heart and mind, and no one claimed that any of his possessions was his own, but they had everything in common. [Acts 4:32]
Please donate time (even bug reports) or money to libre software
Jam on openSUSE + GeekosDAW!
Please donate time (even bug reports) or money to libre software
Jam on openSUSE + GeekosDAW!
Re: MusE 4.0pre2 released
So I suppose we should add that workaround to MusE master?Kott wrote: ↑Sun Jan 31, 2021 1:20 amUntil it fixed in cmake I did next, change the line 39 in muse-4.0pre2/muse/lv2Gtk2Support/CMakeLists.txt:funkmuscle wrote: ↑Sat Jan 30, 2021 4:24 pm Ok, my issue has something to do with Gnome why it won't build.
https://gitlab.gnome.org/GNOME/atkmm/-/issues/2Code: Select all
PROPERTIES COMPILE_FLAGS "-std=c++11 -Wno-error `pkgconf --cflags atkmm-1.6`"
It will take ages before all distros have cmake 3.20 where this bug will be fixed.
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Re: MusE 4.0pre2 released
I guess this work around has not been added to the master yet? I still can't build this on Arch. And I don't know where to add that work around in the PKGBUILD.kybos wrote: ↑Sun Jan 31, 2021 11:10 amSo I suppose we should add that workaround to MusE master?Kott wrote: ↑Sun Jan 31, 2021 1:20 amUntil it fixed in cmake I did next, change the line 39 in muse-4.0pre2/muse/lv2Gtk2Support/CMakeLists.txt:funkmuscle wrote: ↑Sat Jan 30, 2021 4:24 pm Ok, my issue has something to do with Gnome why it won't build.
https://gitlab.gnome.org/GNOME/atkmm/-/issues/2Code: Select all
PROPERTIES COMPILE_FLAGS "-std=c++11 -Wno-error `pkgconf --cflags atkmm-1.6`"
It will take ages before all distros have cmake 3.20 where this bug will be fixed.
I've been using the build from AUR muse-git.
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Re: MusE 4.0pre2 released
Ok I've built using the git.
Awesome job guys.. Only one thing here. Still cannot export individual tracks for say moving to Mixbus for mixing.
Will that be implemented soon? If that was asked and answered earlier, please excuse the question.
Awesome job guys.. Only one thing here. Still cannot export individual tracks for say moving to Mixbus for mixing.
Will that be implemented soon? If that was asked and answered earlier, please excuse the question.
Re: MusE 4.0pre2 released
No, I didn't add the workaround to master, as I got no confirmation and I was also afraid that it could break things for users with older systems. But it's good to hear that the current git compiles without issues on your system, so the problem is apparently the AUR script that should be adjusted.
Re track export:
I don't know of such a request. What exactly do you want to export, midi, audio?
If it's about audio, I think it can be done, even for individual tracks:
1. Create new output track.
2. Connect your audio track to it.
3. Select the output track and click menu Audio->Record Downmix to a File (or right-click the track type icon for the same).
Re track export:
I don't know of such a request. What exactly do you want to export, midi, audio?
If it's about audio, I think it can be done, even for individual tracks:
1. Create new output track.
2. Connect your audio track to it.
3. Select the output track and click menu Audio->Record Downmix to a File (or right-click the track type icon for the same).
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Re: MusE 4.0pre2 released
Thanks, I'll try that.kybos wrote: ↑Tue Mar 02, 2021 8:06 am No, I didn't add the workaround to master, as I got no confirmation and I was also afraid that it could break things for users with older systems. But it's good to hear that the current git compiles without issues on your system, so the problem is apparently the AUR script that should be adjusted.
Re track export:
I don't know of such a request. What exactly do you want to export, midi, audio?
If it's about audio, I think it can be done, even for individual tracks:
1. Create new output track.
2. Connect your audio track to it.
3. Select the output track and click menu Audio->Record Downmix to a File (or right-click the track type icon for the same).
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Re: MusE 4.0pre2 released
I'm not sure there is a bug for it but we should add what is commonly referred to as 'export stems' (I think).
Basically a convenience function that downmixes all source tracks individually to separate audio tracks without having to do it manually for each track.
For collaboration with others this is a life saver.
MusE DAW
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Re: MusE 4.0pre2 released
yep that's it or in some DAWs like Reaper they call it Rendering.spamatica wrote: ↑Thu Mar 04, 2021 4:03 pmI'm not sure there is a bug for it but we should add what is commonly referred to as 'export stems' (I think).
Basically a convenience function that downmixes all source tracks individually to separate audio tracks without having to do it manually for each track.
For collaboration with others this is a life saver.
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Re: MusE 4.0pre2 released
it's true an automatic export for all the tracks, at the same time, would be a time saver. For 3 tracks it's rather ok, for more it can be tedious.
I've found a way to get all the wav I needed (it's a workaround).
1. create one new audio track for each intrument you need to export (I've only tested with vst/lv2, not from audio recordings)
2. connect to the input of the new audio tracks, the instrument you need to export
3. arm the recording on all the new audio tracks.
4. "record" using the main record like when you record audio track. All instruments will be rendered / dumped on all individual audio tracks.
5. go into your project folder: your "exported" tracks will be named "TRACK_name_TAKE1.wav".
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Re: MusE 4.0pre2 released
Thats... thats super! Why didn't I think of that?garvalf wrote: ↑Fri Apr 02, 2021 4:34 pm
it's true an automatic export for all the tracks, at the same time, would be a time saver. For 3 tracks it's rather ok, for more it can be tedious.
I've found a way to get all the wav I needed (it's a workaround).
1. create one new audio track for each intrument you need to export (I've only tested with vst/lv2, not from audio recordings)
2. connect to the input of the new audio tracks, the instrument you need to export
3. arm the recording on all the new audio tracks.
4. "record" using the main record like when you record audio track. All instruments will be rendered / dumped on all individual audio tracks.
5. go into your project folder: your "exported" tracks will be named "TRACK_name_TAKE1.wav".
MusE DAW