[ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

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[ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by Skunkie »

Hi all! First post as a release announcement seems a little...weird, but I've been a lurker in the forums for awhile. Switched to full time Linux a few years back and have found lots of helpful posts in getting our audio setup right. But obviously you're not looking at this post for my story, so let me get on with it.

Allow me to introduce OneTrick SIMIAN by Punk Labs!
An open source drum synth plugin inspired by the Simmons SDS-V!
screenie.png
screenie.png (124.55 KiB) Viewed 1701 times

Quick Feature Rundown:
  • 10 configurable voices
  • 33 factory preset kits
  • Velocity sensitive pitch, filter, and amp dynamics
  • Lofi EPROM for classic cymbal sounds
  • Gated Reverb bus
  • Selectable voice icons and colors
  • Saturation (per-voice and global)
  • 1176-style limiter with drive control
  • All parameters are automatable
  • No telemetry or analytics
  • DRM free
  • Open source to inspect, learn from, adapt, and improve
All the regular marketing goodness plus sound samples are on our site:
https://punklabs.com/ot-simian

Thanks for taking a look!
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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by LAM »

Looks and sounds great. Is there any chance to have a multi-out version?

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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by MyLoFy »

+1 for multiple outputs, like in geonkick. That way you could post-process each instrument separately with only one instance.
Anyway, great project, huge gratitude and respect for the free license!
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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by Skunkie »

We've done a small update as well as compile a list of questions and known issues.
https://punklabs.com/blog/onetrick-simi ... 1-released
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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by LAM »

Skunkie wrote: Mon Oct 03, 2022 4:13 pm We've done a small update as well as compile a list of questions and known issues.
https://punklabs.com/blog/onetrick-simi ... 1-released
Great! :D

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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by LAM »

artix_linux_user wrote: Tue Oct 04, 2022 7:02 am Reading the QnAs and still got no clue.
I guess for people who know how to code assembler and C or for linux kernel developers, building this thing is easy.
For a person like me, just the average linux user it is not easy to build it.
One or two information about the building process and its dependencies would be very appreciated.
I guess I have to wait till this thing will land in a distributions repo - then I can grab an grip the binaries out of the packge.
Till that day we have to wait for some more information about the building process.
Would be also great to know if there is a linux distribution where the build tools are available in the repo or the official user repo...
It's all explained in the README file that comes in the source code compressed file you can download from their website.

You'll basically need to install D language compiler (https://dlang.org/download.html), dplug-build (from github), LDC and Faust (from Debian repos), and follow the instructions. On Debian Sid it compiles just fine.

Hope it helps. :wink:

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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by elcalen »

Faust is not necessary. I believe it says in the readme that it's optional, and I built it without it and it appears to work fine.

Dplug you likely need to build yourself, which is also mentioned in the readme. It was fairly easy to build, following the instructions on dplug's website. All I needed to install from repos in Debian testing was the packages "ldc" and "dub". The build creates a simple binary called "dplug-build", it doesn't need to be installed on your system, it just needs to be in the path when you're running the final build command for the plugin.

Also obviously none of these steps are necessary if you're willing to financially support the dev. :) It would be nice if there was a demo version available, though. That's the main reason I built it myself, I thought the plugin looked neat, but probably not quite useful enough for me personally to blindly buy it.
Artist name Ben Enkindle. Making electronic music exclusively with Linux software.
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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by MyLoFy »

In my personal opinion I think I would refrain from offering free binaries when someone tries to sell them. I think it's great that they decided to publish the code under a free license so others can learn from it. Obviously it would be even better if nifty coders could add features with pull request and such on a suitable platform, but that's for the code-owner to decide.
Anyway, on Arch OneTrick SIMIAN is in AUR

Code: Select all

yay -S ot-simian
so at least for Arch users installation is quite hassle free.
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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by Skunkie »

We've done a small update that brings optimizations.
https://punklabs.com/blog/onetrick-simi ... 2-released
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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by elcalen »

Skunkie wrote: Tue Oct 18, 2022 2:42 pm We've done a small update that brings optimizations.
https://punklabs.com/blog/onetrick-simi ... 2-released
I haven't tested very extensively, but I noticed a couple issues while trying out 1.0.2. It seemed like it was actually using more CPU than before, and a couple times it just stopped producing sound altogether. I re-installed 1.0.1 and didn't encounter the issue after that.

This is with a self-built version (built using "dplug-build --build release --final --config VST3", without building the DSP part), with REAPER, in Debian testing.
Artist name Ben Enkindle. Making electronic music exclusively with Linux software.
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Re: [ANN] OneTrick SIMIAN, drum synth inspired by the SDS-V

Post by Skunkie »

We have a pretty big update out. Core refractor, UI improvements and bug fixes.
https://punklabs.com/blog/onetrick-simi ... 0-released


elcalen wrote: Wed Oct 19, 2022 1:33 pm

...while trying out 1.0.2. It seemed like it was actually using more CPU than before, and a couple times it just stopped producing sound altogether.

I'm pretty sure you ran into the multithread buffer issue we fixed in this release.

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