BespokeSynth - modular softsynth/graphical programming env./DAW

All your LV2 and LADSPA goodness and more.

Moderators: MattKingUSA, khz

User avatar
LAM
Established Member
Posts: 992
Joined: Thu Oct 08, 2020 3:16 pm
Has thanked: 140 times
Been thanked: 348 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by LAM »

This is really weird, after running a VST rescan now I don't have that error anymore. :shock:
Or maybe it's just some favorable planetary alignment..

Using the @Kott package at the moment. :wink:

in mix, nobody can hear your screen

User avatar
LAM
Established Member
Posts: 992
Joined: Thu Oct 08, 2020 3:16 pm
Has thanked: 140 times
Been thanked: 348 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by LAM »

Hi @Kott
I got this error with your latest updated package:

Code: Select all

terminate called after throwing an instance of 'std::runtime_error'
  what():  Application directory not found. Please reinstall Bespoke.
terminate called recursively
...
I tried to compile from git and it works.

in mix, nobody can hear your screen

Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

LAM wrote: Mon Oct 11, 2021 12:11 pm Hi @Kott
I got this error with your latest updated package:

Code: Select all

terminate called after throwing an instance of 'std::runtime_error'
  what():  Application directory not found. Please reinstall Bespoke.
terminate called recursively
...
I tried to compile from git and it works.
sorry
which is package version? this crash should be fixed in the new builds
User avatar
LAM
Established Member
Posts: 992
Joined: Thu Oct 08, 2020 3:16 pm
Has thanked: 140 times
Been thanked: 348 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by LAM »

Kott wrote: Mon Oct 11, 2021 9:08 pm sorry
which is package version? this crash should be fixed in the new builds
This:

Code: Select all

$ apt show bespokesynth
Package: bespokesynth
Version: 1.0.0+git117.b9d6dc3-1
Priority: optional
Section: utils
Maintainer: Konstantin Voinov <konstantin.voinov@gmail.com>
Installed-Size: 45,2 MB
Homepage: https://github.com/awwbees/BespokeSynth
Download-Size: 14,6 MB
APT-Manual-Installed: yes
APT-Sources: http://download.opensuse.org/repositories/home:/bespokesynth/Debian_11  Packages
Description: Bespoke is a software modular synthesizer. It contains a bunch of modules, which you can connect together to create sounds.
 Bespoke is like a DAW* in some ways, but with less of a focus on a global timeline. Instead, it has a design more optimized for jamming and exploration.

in mix, nobody can hear your screen

Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

Debian 11 was not rebuilt, re-triggered now, please wait for bespokesynth_1.0.0+git123.4cb3bb0 .
Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

@LAM

it's available now
User avatar
LAM
Established Member
Posts: 992
Joined: Thu Oct 08, 2020 3:16 pm
Has thanked: 140 times
Been thanked: 348 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by LAM »

Kott wrote: Mon Oct 11, 2021 10:49 pm @LAM

it's available now
Same error :(

The resource directory get installed correctly:

Code: Select all

$ ls -al /usr/share/BespokeSynth/resource/
totale 1228
drwxr-xr-x  4 root root   4096 12 ott 00.52 .
drwxr-xr-x  3 root root   4096 12 ott 00.52 ..
drwxr-xr-x 16 root root   4096 12 ott 00.52 python_stubs
drwxr-xr-x  8 root root   4096 12 ott 00.52 userdata_original
-rw-r--r--  1 root root 135984 11 ott 04.47 frabk_m.ttf
-rw-r--r--  1 root root 152700 11 ott 04.47 frabk.ttf
-rw-r--r--  1 root root   2609 11 ott 04.47 help.txt
-rw-r--r--  1 root root 624464 11 ott 04.47 iosevka-type-light.ttf
-rw-r--r--  1 root root  81674 11 ott 04.47 noise.jpg
-rw-r--r--  1 root root   5934 11 ott 04.47 scripting_reference.txt
-rw-r--r--  1 root root  78425 11 ott 04.47 tooltips_deu.txt
-rw-r--r--  1 root root  65529 11 ott 04.47 tooltips_eng.txt
-rw-r--r--  1 root root  76014 11 ott 04.47 tooltips_esp.txt

in mix, nobody can hear your screen

Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

yeah, let's see

EDIT: oops, i found the typo in Debian rules
Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

fixed (i've tested the deb binary) in 1.0.0+git124.93fccf6 build
Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

@LAM @sysrqer
Hi,
are you still seeing that crashes on loading with recent builds?
User avatar
LAM
Established Member
Posts: 992
Joined: Thu Oct 08, 2020 3:16 pm
Has thanked: 140 times
Been thanked: 348 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by LAM »

Hi @Kott,
crashes on loading a project has become much rarer in latest builds.

One thing that makes BespokeSynth crash always is using JACK with anything lower than 256 frames/period on my system.

There are also occasional crashes when using a session manager that changes its connections or connecting/disconnecting manually its inputs or outputs.

in mix, nobody can hear your screen

User avatar
sysrqer
Established Member
Posts: 2520
Joined: Thu Nov 14, 2013 11:47 pm
Has thanked: 319 times
Been thanked: 148 times
Contact:

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by sysrqer »

Kott wrote: Wed Oct 27, 2021 4:51 am @LAM @sysrqer
Hi,
are you still seeing that crashes on loading with recent builds?
No, it's fixed for me.
Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

thanks, good to know

@LAM
One thing that makes BespokeSynth crash always is using JACK with anything lower than 256 frames/period on my system.
what with other JUCE apps with the same settings?
User avatar
LAM
Established Member
Posts: 992
Joined: Thu Oct 08, 2020 3:16 pm
Has thanked: 140 times
Been thanked: 348 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by LAM »

Kott wrote: Fri Oct 29, 2021 3:22 am what with other JUCE apps with the same settings?
I'm not sure I use some other JUCE-based "standalone" application. Any suggestion on what application I can test?

in mix, nobody can hear your screen

Kott
Established Member
Posts: 818
Joined: Thu Mar 21, 2013 12:55 am
Location: Vladivostok
Has thanked: 65 times
Been thanked: 122 times

Re: BespokeSynth - modular softsynth/graphical programming env./DAW - Linux build?

Post by Kott »

LAM wrote: Fri Oct 29, 2021 6:58 am
Kott wrote: Fri Oct 29, 2021 3:22 am what with other JUCE apps with the same settings?
I'm not sure I use some other JUCE-based "standalone" application. Any suggestion on what application I can test?
Vital/Vitalium standalone?
Post Reply