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Re: Rakarrack LV2 Plugins

Posted: Thu May 07, 2015 11:28 am
by tatch
ssj71 wrote:I use jalv a lot for testing because its fewer clicks to test a single plugin. When I'm actually playing music I much prefer Carla.
you can also run carla-single to test single plugins

Re: Rakarrack LV2 Plugins

Posted: Thu May 07, 2015 5:19 pm
by ssj71
glowrak guy wrote:Seems like it's sliding is not always resonding in a linear fashion?
Is it like zipper noise or something else? Many of the parameters weren't really designed to be changed in realtime (but obviously its much better if it does). One thing you can check for me is if the same thing happens when using the full version of rakarrack with just those two effects enabled. If it is different then I broke it. If its the same, then I can address it but I'll do that after the effects are all ported (so the first milestone is match rakarrack, second is improve upon it).

Thanks again for the feedback! Keep 'em comin'! Sorry I don't have time to check them all right away, but I will get there.
tatch wrote:you can also run carla-single to test single plugins
I forget about that. I'll have to try it. Thanks!

Re: Rakarrack LV2 Plugins

Posted: Thu May 07, 2015 6:26 pm
by ssj71
falkTX wrote:some of zyn fx parameters allocate/deallocate stuff when changed (like changing the filter type), which is of course really bad for RT use but that's how the plugins were designed.
for such control-ports please set the property expensive:
Ah! I'd seen some of these. Most of them so far I've been able to remove, but now I know how to handle the ones I can't seem to work around. Once they're all ported and I'm in the testing phase I'll have to give the code another comb through for this and a few other memory issues (many classes didn't actually have destructors).

Re: Rakarrack LV2 Plugins

Posted: Sat May 09, 2015 4:05 am
by glowrak guy
I tried TAL reverb, adjusting it's roomsize when playing, and it behaved in similar fashion
to the rak reverb.

I loaded the rak analog phaser, and sliding the width seems to produce a
bump in gain at about 93. Phase depth was 20.

Your ports are sounding excellent, even with old cobalt strings. :(
Cheers

Re: Rakarrack LV2 Plugins

Posted: Thu May 14, 2015 8:56 pm
by glowrak guy
MuTroMojo and Shuffle are both listed as Shuffle in qjackctl.
They both are working fine, MuTroMojo is quite a fine piece of work,
lots of ways to make fun modulations, subtle and otherwise. Jazz guitar dream.
The Valve and 'real' Shuffle are also working nice, and a nice combo.
Real Shuffle frequency sliders and sundry MuTroMojo items would be nice controlled by wah/foot pedals.
Bring on the MODs
Cheers

Re: Rakarrack LV2 Plugins

Posted: Thu May 14, 2015 10:03 pm
by ssj71
glowrak guy wrote:MuTroMojo and Shuffle are both listed as Shuffle in qjackctl.
good eye! Thanks. thats fixed now. Keep going!

I just wrapped up adding Shifter, Sequencer, Sustainer, and Vocoder.

Re: Rakarrack LV2 Plugins

Posted: Sat May 16, 2015 9:17 am
by glowrak guy
Sending a rak mutromojo signal to rak echoverse can be very interesting, with many
combinations of tempo, feedback, wet/dry, depth, resonance, sweep range, and starting frequency
all waiting for the many more subtle options, to craft some great combos for sundry styles.
Beginning with a sustained distortion and some filter sweep, with a short reverb,
sent to these effects, makes for some complex chained actions at a single strum/pluck.
Applied science will be rewarded. Who needs the box?!

A hydrogen kit made of gated undulating power chords :?

Re: Rakarrack LV2 Plugins

Posted: Mon Jun 01, 2015 6:38 pm
by ssj71
should be resolved in commit cdb54a401961097c806ab6a77c04470582d72d46 Dated Apr. 27.
That should be in master. Did you build latest master?

Re: Rakarrack LV2 Plugins

Posted: Mon Jun 01, 2015 6:45 pm
by ssj71
ok. This is resolved. Thanks for the bug report anyway. Enjoy Holland.

Re: Rakarrack LV2 Plugins

Posted: Wed Jun 24, 2015 8:36 pm
by ssj71
thank you for the feedback. I'll try to fix this soon (I'll let you know). I just checked some of the warnings that integer values had float bounds and it seems to trigger this error if the bound is negative. Is a negative minimum not allowed on an integer port?

Re: Rakarrack LV2 Plugins

Posted: Wed Jun 24, 2015 9:53 pm
by ssj71
falkTX wrote: you can ignore those false warnings.
there is a lot of them. I just added mailto: licence and descriptions. Can you run it again on latest master and post the output? That would be very helpful.

Re: Rakarrack LV2 Plugins

Posted: Thu Jun 25, 2015 6:25 pm
by tramp
falkTX wrote:PS: in case you're wondering, a lot of other plugins have similar issues.
mda, guitarix and even some made by MOD itself.
I'm glad I did this little test tool to catch those little things.
I'm not aware of a single issue with guitarix lv2 plugs, useful reports are welcome. :?:

Re: Rakarrack LV2 Plugins

Posted: Thu Jun 25, 2015 11:48 pm
by ssj71
@falktx, with my last commit to master I think I pass now. Correct me if wrong. Now just to get sord_validate working.

Also to those interested, Reverbtron and Echotron are now ported. That was quite the task! Stompbox is also done with a separate Stompbox:Fuzz which is the same thing with more appropriate labels on the controls for the fuzz mode.

Only 4 left!
(BTW if you missed it, the project moved to github.com/ssj71/rkrlv2)

Re: Rakarrack LV2 Plugins

Posted: Fri Jun 26, 2015 4:12 pm
by ssj71
falkTX wrote:btw, will you accept github pull requests? :wink:
Would it really be an open source project if I didn't? Of course! (unless its really badly done I guess). ;)