@sadko4u: #include <Windows.h>...Now let's look to the reason of such dependency hell...
Rust for audio
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- mike@overtonedsp
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Re: Rust for audio
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- sadko4u
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Re: Rust for audio
Nice joke! An additional example of bloated headers.mike@overtonedsp wrote: ↑Wed Nov 11, 2020 6:54 pm@sadko4u: #include <Windows.h>...Now let's look to the reason of such dependency hell...
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