xruns in Reaper (via Jack) when pulse audio bridge is enabled
Posted: Sun Jun 30, 2019 12:58 am
Don't know if this is a Reaper issue or something else or even an issue at all. It's not a problem as the xruns are not audible, but I never observed them and like to know the reason. When using Renoise with Jack (Cadence), everything is fine. I rarely get a xrun with Renoise, but with Reaper I get a lot of xruns, but only when the Pulse audio bridge in Cadence is started. There's no sound played through Pulse, so that makes absolutely no sense to me. The xruns can be triggered when changing the position of the playhead in reaper for instance. But what has Reaper to do with pulse audio?
I've seen that pulse is running with RT priority of 9 while Reaper is running with 70 and some U-he plugins (in Reaper) even with 95.
I've seen that pulse is running with RT priority of 9 while Reaper is running with 70 and some U-he plugins (in Reaper) even with 95.
Code: Select all
30 02:48:38 2019: Connecting 'REAPER:out1' to 'system:playback_1'
Sun Jun 30 02:48:38 2019: Connecting 'REAPER:out2' to 'system:playback_2'
Sun Jun 30 02:48:38 2019: Connecting 'system:capture_1' to 'REAPER:in1'
Sun Jun 30 02:48:38 2019: Connecting 'system:capture_2' to 'REAPER:in2'
Sun Jun 30 02:48:40 2019: ERROR: JackEngine::XRun: client = REAPER was not finished, state = Running
Sun Jun 30 02:48:40 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Source was not finished, state = Running
Sun Jun 30 02:48:40 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Running
Sun Jun 30 02:48:40 2019: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Sun Jun 30 02:48:46 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Source was not finished, state = Triggered
Sun Jun 30 02:48:46 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Running
Sun Jun 30 02:48:46 2019: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Sun Jun 30 02:54:04 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Source was not finished, state = Triggered
Sun Jun 30 02:54:04 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Triggered
Sun Jun 30 02:54:04 2019: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Sun Jun 30 02:54:05 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Source was not finished, state = Triggered
Sun Jun 30 02:54:05 2019: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Triggered
Sun Jun 30 02:54:05 2019: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error