[LAA] Xmonk.lv2 a little sound generator
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Re: [LAA] Xmonk.lv2 a little sound generator
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Re: [LAA] Xmonk.lv2 a little sound generator
Wish: Add an Attack (and a Decay) to the left of Sustain (and a Release to the right).
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Re: [LAA] Xmonk.lv2 a little sound generator
I compiled XPolymonk on Arch and it works. The image on this one is good too
Occaisonally the dynamic response seems strange -- the volume is louder or quieter than I was expecting given how hard I played. Something to do with note velocity and how that translates to the volume of the output.
One Tibetan monk was good -- a choir is even better!
Occaisonally the dynamic response seems strange -- the volume is louder or quieter than I was expecting given how hard I played. Something to do with note velocity and how that translates to the volume of the output.
One Tibetan monk was good -- a choir is even better!
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Re: [LAA] Xmonk.lv2 a little sound generator
That's right, I also noticed that when playing the instruments.merlyn wrote:Occaisonally the dynamic response seems strange -- the volume is louder or quieter than I was expecting given how hard I played. Something to do with note velocity and how that translates to the volume of the output.
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Re: [LAA] Xmonk.lv2 a little sound generator
There may be a issue with my poly voice implementation. I've now moved the compressor behind the delay, that will reduce the dynamics a bit.merlyn wrote:Occaisonally the dynamic response seems strange -- the volume is louder or quieter than I was expecting given how hard I played. Something to do with note velocity and how that translates to the volume of the output.
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Re: [LAA] Xmonk.lv2 a little sound generator
Sounds great!
The gain control is influenced by the velocity of the piano keyboard? I don't find that musically meaningful.tramp wrote:To give a bit more control for the gain I've added now support for velocity, so you could control the gain with your midi controller.
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Re: [LAA] Xmonk.lv2 a little sound generator
Ah, now I understand. Indeed, that was wrong implemented. I've pushed a fix now to the repository.khz wrote:The gain control is influenced by the velocity of the piano keyboard? I don't find that musically meaningful.
Also, I enabled now 12 voices instead 6 before.
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Re: [LAA] Xmonk.lv2 a little sound generator
Ta! Thank you very much!
The two singers/instruments sound good and are now easy to play.
Now add
and the singers are even more natural - amaze. <EDIT>(e.g. ENV AMT from Squaver P1+
The two singers/instruments sound good and are now easy to play.
Now add
khz wrote:Wish: Add an Attack (and a Decay) to the left of Sustain (and a Release to the right).
and the singers are even more natural - amaze. <EDIT>(e.g. ENV AMT from Squaver P1+
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Re: [LAA] Xmonk.lv2 a little sound generator
Okay, done.khz wrote:Now add
khz wrote:
Wish: Add an Attack (and a Decay) to the left of Sustain (and a Release to the right).
Be careful with it now, don't drive it under drugs.
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Re: [LAA] Xmonk.lv2 a little sound generator
Space Orbiter Choir.
The ASR would also be musically good for the Xmonk!
@Sustain: If it is set above 50% you have continuous tones.
# Happy Christmas.
The ASR would also be musically good for the Xmonk!
@Sustain: If it is set above 50% you have continuous tones.
# Happy Christmas.
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Re: [LAA] Xmonk.lv2 a little sound generator
tramp wrote:Okay, done.khz wrote:Now add
khz wrote:
Wish: Add an Attack (and a Decay) to the left of Sustain (and a Release to the right).
Be careful with it now, don't drive it under drugs.
Linux – MOTU UltraLite AVB – Qtractor – http://suedwestlicht.saar.de/
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Re: [LAA] Xmonk.lv2 a little sound generator
@Sustain, it depend on the release time, when you set release time to 0.5 (64) the sustain beehive like before. When you set release time longer, the swell done from sustain will increase, up to a point were it goes continue. But, play a new note, will replace the old one in 12. order.khz wrote:Space Orbiter Choir.
The ASR would also be musically good for the Xmonk!
@Sustain: If it is set above 50% you have continuous tones.
# Happy Christmas.
@bluebell
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Re: [LAA] Xmonk.lv2 a little sound generator
Okay, after thinking about it a bit, I noticed that even the implementation of sustain was wrong.khz wrote:@Sustain: If it is set above 50% you have continuous tones.
I've fixed that now, so that you get continues sound only when set to 1 (127) the release now is insert after the sustain, as it should be.
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Re: [LAA] Xmonk.lv2 a little sound generator
This change breaks it. Sound doesn't stop and doesn't react to played notes properly.
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