DPF-Plugins and DISTRHO-Ports update

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falkTX
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DPF-Plugins and DISTRHO-Ports update

Postby falkTX » Sun May 13, 2018 2:01 pm

A new release of DISTRHO-Ports after years without one!
A lot of changes happened on the underlying plugin frameworks (DPF and Juce).
I also updated the way updates are handled, so it will be less work for next time
(and thus, hopefully, have updates more often from now on)

The amount of changes in the plugin frameworks is so big (it has been 4 years since last release!),
that I am not going to write about them in detail.
But the major highlights follow below.

The following new Linux ports were added: (LV2 and VST)
- JuceOPL
- ReFine

The DPF-based plugins had some changes too:
- glBars added
- Kars added
- ndc-Plugs added
- A new DPF-Plugins git repo was created, for easy packaging of all our plugins
- MAX gen~ based plugins can be created, see this link

Since last release, a few projects have appeared that use DPF. Here's a few:
- FTZ Chiptune - Collection of basic waveform synths
- Ninjas - Sample Slicing Plugin
- Wolf-Shaper - Waveshaper with graph editor
- ZamAudio plugin collection
- ZynAddSubFX, uses DPF for its plugin support

Other small changes relevant to the project:
- Nekobi moved to plugins (used to be in ports), as original developer is happy with it
(and has RW access to our git repo too)
- The DPF "framework" has evolved with JACK Standalone export, Transport sync among other things

Checkout https://distrho.sourceforge.io/ for binary downloads and screenshots.
The complete source code is available at https://github.com/DISTRHO/.

antiesen
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Re: DPF-Plugins and DISTRHO-Ports update

Postby antiesen » Mon May 14, 2018 5:14 pm

Many thanks for keeping this update! Some of them i use almost every day.
This was made to end all partys - Einstürzende Neubauten 1985

schnitzeltony
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Re: DPF-Plugins and DISTRHO-Ports update

Postby schnitzeltony » Mon May 14, 2018 8:49 pm

Thanks a lot for spending much time in so many projects. DISTRHO-Ports is a treasure chest!

Related DPF-Plugins:
In the past I had Nekobi standalone in my RaspberryPi images but removed it because:

* I had no modgui client. The only solution I found was a project of yours (think it was some modgui -> lv2 'converter'). That was pyqt4 based and sorry to say so I want to keep my images Qt4-free - full builds last endless anyway...
* On embedded machine with limited resources I don't expect plugin-GUIs based on webkit perform acceptable (memory is VERY limited).

From Makefile it seems Kars/PingPongPan/MVerb/Nekobi are still modgui-based. What about the other plugins?

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falkTX
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Re: DPF-Plugins and DISTRHO-Ports update

Postby falkTX » Tue May 15, 2018 6:01 am

Not sure if I follow.
The modgui for some of these plugins is a completely optional thing. Regular hosts won't even show it, care or understand what it is.
Plugins made with DPF use OpenGL for the GUI. No Qt, or web browser.

Just because a few plugins have an extra modgui, it does not make it the default UI.

schnitzeltony
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Re: DPF-Plugins and DISTRHO-Ports update

Postby schnitzeltony » Tue May 15, 2018 6:42 am

Ah - that is a helpful information. So it seems I did something wrong in my builds because I had no GUI. Will try DPF-Plugins and see how far I get.

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funkmuscle
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Re: DPF-Plugins and DISTRHO-Ports update

Postby funkmuscle » Tue May 15, 2018 1:53 pm

4 years!! Wow thanx dude for the hard work!!!


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