Search found 286 matches

by deva
Tue Mar 02, 2021 2:53 pm
Forum: Support / Suggestions
Topic: DGEdit export issues
Replies: 9
Views: 9917

Re: DGEdit export issues

Thank you very much for the files, description and video - I can reproduce the issue now. The easiest short-term fix for you is probably to just open up the dgedit session file in a text editor and alter the line 173, from <prefix>Smare Drag</prefix> to <prefix>Snare Drag</prefix> I will try to fix ...
by deva
Mon Mar 01, 2021 4:00 pm
Forum: Support / Suggestions
Topic: DGEdit export issues
Replies: 9
Views: 9917

Re: DGEdit export issues

I cannot reproduce this. Could you supply more detailed description of the steps you have taken? Maybe even a video? That would be most helpful.
by deva
Mon Mar 01, 2021 3:57 pm
Forum: Support / Suggestions
Topic: [SOLVED] DrumGizmo UI missing? [Ardour]
Replies: 4
Views: 7761

Re: [SOLVED] DrumGizmo UI missing? [Ardour]

If you just install libsuil-dev before compiling ardour it should work also.
Ardour detects this during its configuration phase but it does not report it as an error if it does not find it.
by deva
Sun Feb 28, 2021 8:03 pm
Forum: Support / Suggestions
Topic: DGEdit export issues
Replies: 9
Views: 9917

Re: DGEdit export issues

Which version of the editor did you use?
by deva
Sun Feb 28, 2021 5:23 pm
Forum: Support / Suggestions
Topic: DGEdit export issues
Replies: 9
Views: 9917

Re: DGEdit export issues

I'm afraid I do not quite understand what it is you did?
So you imported the files into a DGEdit session and the filenames had type-o's in them?
And then you fixed them in the instrument names but they were exported with the filenames containing errors anyway?
by deva
Sun Feb 28, 2021 4:51 pm
Forum: Support / Suggestions
Topic: [SOLVED] Aasimonster Ardour Template outdated?
Replies: 7
Views: 9062

Re: [SOLVED] Aasimonster Ardour Template outdated?

Great :-)

Would it be ok with you if we put it on the website?
by deva
Sun Feb 28, 2021 4:50 pm
Forum: Support / Suggestions
Topic: Question on Muting
Replies: 3
Views: 7286

Re: Question on Muting

If I remember correctly there was a regression error in 0.9.19 that made the directed chokes no longer work.
It has been fixed in git, but we have made no release containing the fix yet.
by deva
Sun Feb 28, 2021 4:47 pm
Forum: Support / Suggestions
Topic: [SOLVED] DrumGizmo UI missing? [Ardour]
Replies: 4
Views: 7761

Re: DrumGizmo UI missing? [Ardour]

DrumGizmo does not rely on any external UI libraries.
If you compiled Ardour yourself, my guess would be that you perhaps did not build it with libsuil?
by deva
Tue Feb 23, 2021 6:33 am
Forum: Support / Suggestions
Topic: Question on Muting
Replies: 3
Views: 7286

Re: Question on Muting

- I'd like to ask how I can mute a single instrument, i.e. grabbing a cymbal to stop it from ringing out. I can't figure out how to do this. I'll be using Ardour to sequence this, if that helps. Muting of instruments can be done using after touch midi events. Sending an aftertouch event with veloci...
by deva
Tue Feb 23, 2021 6:21 am
Forum: Support / Suggestions
Topic: [SOLVED] Aasimonster Ardour Template outdated?
Replies: 7
Views: 9062

Re: Aasimonster Ardour Template outdated?

The template was made with an older version of Ardour (maybe as old as 4.x) so it could simply be a matter of Ardour no longer supporting templates that old?
by deva
Sun Feb 21, 2021 12:00 pm
Forum: Support / Suggestions
Topic: [SOLVED] Aasimonster Ardour Template outdated?
Replies: 7
Views: 9062

Re: Aasimonster Ardour Template outdated?

I think you need to extract it to be able to use it.
by deva
Wed Feb 10, 2021 3:22 pm
Forum: Development
Topic: Alsa midi input support
Replies: 21
Views: 17718

Re: Alsa midi input support

I'm thinking we can remove it if/when other changes are being made to that same file?
by deva
Wed Feb 10, 2021 6:37 am
Forum: DrumGizmo
Topic: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries
Replies: 17
Views: 16588

Re: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries

Do you have a DrumGizmo version with 18 output channels? If you compile DrumGizmo yourself from sources you can use the the '--enable-custom-channel-count=18' argument with ./configure to use a custom channel count. It can in theory be any number you like. EDIT: DrumGizmo shouldn't crash though, so...
by deva
Tue Feb 09, 2021 7:34 pm
Forum: Support / Suggestions
Topic: ALSA output frame size
Replies: 13
Views: 12305

Re: ALSA output frame size

It has been merged to develop now. (Also) Great job :-)
by deva
Tue Feb 09, 2021 7:34 pm
Forum: Development
Topic: Alsa midi input support
Replies: 21
Views: 17718

Re: Alsa midi input support

It has been merged to develop now. Great job :-)