Search found 337 matches

by skei
Sat Dec 17, 2022 10:52 pm
Forum: Plugins, Effects and Instruments
Topic: sa_botage 0.1.5
Replies: 12
Views: 2350

sa_botage 0.1.5

(i was about to post the below on kvr, but thought i could post it here first, since it's quite linux-first, and the windows version is not tested much) sa_botage 0.1.5 could somebody be interested in helping me test this? https://www.youtube.com/watch?v=fMiQ4aixWZI binaries (clap, linux/windows, us...
by skei
Tue Nov 29, 2022 8:06 am
Forum: Linux Music News
Topic: Reaper with CLAP support
Replies: 71
Views: 14174

Re: Reaper with CLAP support

yeah, among others, my 20+ plugins is not there yet.. :-)

by skei
Tue Nov 29, 2022 12:19 am
Forum: Linux Music News
Topic: Reaper with CLAP support
Replies: 71
Views: 14174

Re: Reaper with CLAP support

d.healey wrote: Tue Nov 29, 2022 12:13 am

Are there any CLAP plugins yet?

https://clapdb.tech

by skei
Tue Oct 25, 2022 10:30 am
Forum: Plugins, Effects and Instruments
Topic: SA_BOTAGE
Replies: 49
Views: 22314

Re: SA_BOTAGE

been busy rewriting my plugin framework from scratch, and it's getting into shape again, so i have re-started work on this one:
https://www.youtube.com/watch?v=UJLMXpfKgIg
will post binaries soon, but in the meanwhile, github has the source code:
https://github.com/skei/MIP2

by skei
Mon Oct 10, 2022 2:44 pm
Forum: Developer's Section
Topic: SA_Toolkit (was MIP2)
Replies: 36
Views: 16519

Re: MIP2

windows versions are slowly progressing, too..
no gui yet..
windows is alien, so i have to relearn everything from scratch :-/
compiling with mingw, testing in wine..

Image
by skei
Mon Oct 10, 2022 10:26 am
Forum: Developer's Section
Topic: SA_Toolkit (was MIP2)
Replies: 36
Views: 16519

Re: MIP2

by skei
Mon Oct 10, 2022 8:09 am
Forum: Developer's Section
Topic: SA_Toolkit (was MIP2)
Replies: 36
Views: 16519

Re: MIP2

Can this be used by plugins which doesn't use any other parts of MIP2? The first CLAP plugins are coming out and this could be useful for making them available in DAWs which don't support CLAP (Ardour!). at the moment, it's quite tailor-made for MIP2, but i don't think it would need much work to ma...
by skei
Sun Oct 09, 2022 1:34 pm
Forum: Developer's Section
Topic: SA_Toolkit (was MIP2)
Replies: 36
Views: 16519

Re: MIP2

clap-as-vst3 wrapper more or less done.. i just need to add one extra line to the source code: #include "plugin/vst3/mip_vst3_entry.h" and recompile.. no build setup, no external libraries, no nonsense.. :-) standalone executable, using an internal mini-host is already in place.. vst2 next...
by skei
Mon Sep 19, 2022 5:42 pm
Forum: Developer's Section
Topic: SA_Toolkit (was MIP2)
Replies: 36
Views: 16519

Re: MIP2

an awkward and whimsical introduction to MIP2.. :-)
https://www.youtube.com/watch?v=AqYM2jxlX1c
by skei
Mon Sep 05, 2022 9:32 pm
Forum: Developer's Section
Topic: SA_Toolkit (was MIP2)
Replies: 36
Views: 16519

Re: MIP2

one file, four formats..
https://www.youtube.com/watch?v=i63v0ucsfQs
win32 version needs a "little" bit more work.. :-D
by skei
Mon Aug 29, 2022 4:11 pm
Forum: Plugins, Effects and Instruments
Topic: mip2
Replies: 19
Views: 2486

Re: mip2

i've done a bunch of things to the gui lately, especially the clipping and culling.. and i also fixed everything valgrind and asan complained about.. maybe some of that fixed the problems.. will compile binaries soon, for testing.. and i made a low level x11 version painter class too, so i can build...
by skei
Sun Aug 21, 2022 12:32 pm
Forum: Plugins, Effects and Instruments
Topic: mip2
Replies: 19
Views: 2486

Re: mip2

>may i ask what video card you are using? and drivers? Graphics: Device-1: AMD Baffin [Radeon RX 550 640SP / 560/560X] vendor: XFX Pine driver: amdgpu v: kernel arch: GCN-4 bus-ID: 26:00.0 Display: x11 server: X.Org v: 21.1.4 with: Xwayland v: 22.1.3 driver: X: loaded: amdgpu unloaded: modesetting,...
by skei
Sun Aug 21, 2022 11:01 am
Forum: Plugins, Effects and Instruments
Topic: mip2
Replies: 19
Views: 2486

Re: mip2

And this is when I turn one of the knobs: Screenshot_20220821_111058.jpg found something intreresting: http://factor-language.blogspot.com/2007/08/partially-redrawing-opengl-scene-in.html "The GLX spec does not state whether glXSwapBuffers() takes the scissor rectangle into account. On some Op...
by skei
Sun Aug 21, 2022 10:33 am
Forum: Plugins, Effects and Instruments
Topic: mip2
Replies: 19
Views: 2486

Re: mip2

I checked Bitwig's plugin errors and this is what it says about the ladspa plugin: com.bitwig.flt.library.metadata.reader.exception.CouldNotReadMetadataException: could not read metadata: Communications error with plugin host process exit code:139 stdout: Successfully set thread realtime priority t...
by skei
Sun Aug 21, 2022 10:25 am
Forum: Plugins, Effects and Instruments
Topic: mip2
Replies: 19
Views: 2486

Re: mip2

I am using Bitwig and no snap or flatpak (installed via AUR and the deb package). Just tried the test_layout and it certainly looks to be an improvement, this is how it looks when loaded - there is still some corruption at the top: (screenshot) And this is when I turn one of the knobs: (screenshot)...