Search found 1391 matches

by tramp
Wed Jul 24, 2019 6:34 pm
Forum: Developer's Section
Topic: Xputty - damn tiny abstraction Layer to create X11 window/widgets with cairo surfaces
Replies: 7
Views: 433

Re: Xputty - damn tiny abstraction Layer to create X11 window/widgets with cairo surfaces

Nearly there, most of the base is set up now, I guess one or two day's more, and the fun begins. :twisted:
by tramp
Wed Jul 17, 2019 6:03 pm
Forum: Developer's Section
Topic: Xputty - damn tiny abstraction Layer to create X11 window/widgets with cairo surfaces
Replies: 7
Views: 433

Re: Xputty - damn tiny abstraction Layer to create X11 window/widgets with cairo surfaces

Up to the MatchEQ all GxPlugins just use a single window, all the rest is done with a bit of maths and a lot of cairo. :) I used to use a generator for the GUI's, so the source may look like copy and past, but nope, they are simply generated from a skeleton bundle package. Some small edit's afterwar...
by tramp
Tue Jul 16, 2019 11:46 am
Forum: Developer's Section
Topic: Xputty - damn tiny abstraction Layer to create X11 window/widgets with cairo surfaces
Replies: 7
Views: 433

Xputty - damn tiny abstraction Layer to create X11 window/widgets with cairo surfaces

For creating LV2 UI's I end up more and more writing the same code, so I decided to wrote a Layer for it. It's supposed to create, manage, draw, and destroy X11 widgets with a cairo surface to draw. Additional to subscribe to and handle events. I decided to put it in the Public Domain, so everyone c...
by tramp
Sat Jul 13, 2019 6:59 pm
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

the new stuff added, will that change how it works right now? I mean it's like night and day when added to the Master bus. No. As long as you keep the morph controller untouched ( or set it back to full in), it works as before. It's a additional option, to morph between dry and wet and it default t...
by tramp
Sat Jul 13, 2019 6:28 pm
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

This is amazing, a really big step for linux. Thank you and great work (perhaps my moaning didn't fall on deaf ears? 8) ) As a feature request it would be great to have a wet/dry so you can dial in a percentage of the effect. Nice suggestion, done, called it "Morph", and, I've already a l...
by tramp
Sat Jul 13, 2019 9:50 am
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

If you're referring to handling denormals?, don't forget that plug-ins are running in someone else's application / process, quite possibly with other plug-ins also present - therefore it might be considered impolite to reconfigure the FPU just because it suits what you want (this includes DAZ etc) ...
by tramp
Fri Jul 12, 2019 3:24 pm
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

Okay, thanks. Means sadko4u's fix work very well.
Thanks again sadko4u. :D
by tramp
Fri Jul 12, 2019 3:02 pm
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

To answer your question yes with the old version it jumped anywhere starting at about 54% and it would jump up to about 70% to 90%. Now with the new version it jumped from 54% up to 65% and it's running smoothly and I'm not getting any popping sounds. To get it right in context, you said, you've a ...
by tramp
Fri Jul 12, 2019 11:32 am
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

funkmuscle wrote:25 | # error "Never use <fxsrintrin.h> directly; include <immintrin.h> instead."


Umpf, those Arch users, always on the blending age. 8)
Okay, I've pushed a fix, please try again.
by tramp
Fri Jul 12, 2019 10:56 am
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

I just tried matchEQ in Ardour with just recorded track, no plugins. DSP load was 4%. Added matchEQ and it jumped to 8%. Hit play and it jumped up between 8% and 14%. So is that now with the latest git checkout, or before? As that isn't that bad (stereo track?). Could you use it in Mixbus without r...
by tramp
Fri Jul 12, 2019 9:33 am
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

A shiny new denormal protection is now sponsored by sadko4u. Thanks a lot @sadko4u.

Now, @funkmuscle it 's a good time to do a new checkout and tell us, if that solved your issue.

When done, we could go forward to implement some of the suggestions from this thread. Thank's therefore as well, to all.
by tramp
Fri Jul 12, 2019 5:39 am
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

@funkmuscle

So I've followed @sadko4u's suggestion and implement a new denormal protection routine, please check out if that helps.

@sadko4u
This is the commit :
https://github.com/brummer10/GxMatchEQ. ... 3cbf28a0a3

Do you think it's right done this time?
by tramp
Fri Jul 12, 2019 4:58 am
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

Looking forward to seeing what I can do with this one! Glad you are back at it, tramp. I was just wondering what you were up to the other day when gxSVT saved the day for me on a weak bass track... Hi ufug I'm a freelancer, some times I need to do stuff for money. Some times then I've out of time f...
by tramp
Fri Jul 12, 2019 4:53 am
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

Please consider how in LSP I've implemented set/restore DAZ and FTZ flags: Thanks, well we could try that, but, to be honest, even when I build GxMatchEQ without enabling the sse register, so without any Denormal protection, the max dsp load here is 1,5%. No spices, no issues at all. @funkmuscle Ha...
by tramp
Thu Jul 11, 2019 4:48 pm
Forum: Plugins, Effects and Instruments
Topic: Matching Equalizer
Replies: 41
Views: 1416

Re: Matching Equalizer

One thing I've noticed though it's very taxing on the CPU. I'm getting a lot of popping and when I look at the DSP it jumps from 45% up to about 80 to 90%. This is Mixbus 32C. What CPU do you use? Here, on CPU: Topology: Quad Core model: Intel Core i5-7400 bits: 64 type: MCP arch: Kaby Lake rev: 9 ...

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