Search found 87 matches

by mike@overtonedsp
Wed Jul 04, 2018 6:24 am
Forum: Marketplace
Topic: Overtone AF210/M Graphical EQ & FFT Plug-in 50% Off
Replies: 9
Views: 1293

Re: Overtone AF210/M Graphical EQ & FFT Plug-in 50% Off

...I am not sure if it's worth it... Thanks for that emphatic endorsement.. :) I hope you enjoy using it, and, while there are undoubtedly some fine free EQs available, the AF2-10 is distinguished by modelling the analogue filter response across the entire audio range, which for some filter types e...
by mike@overtonedsp
Tue Jun 12, 2018 6:45 am
Forum: Developer's Section
Topic: vestige
Replies: 10
Views: 2044

Re: vestige

i have to do quite a bit of 'massaging' to make it work with my current framework scheme,.. If you're using X11 for your UIs then VST3 should be ok - you don't necessarily need to use cmake etc either, you can just compile the sdk/base library using whatever build system you want - and then compile...
by mike@overtonedsp
Sun Jun 10, 2018 6:38 am
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

Apparently you don't know what a host/plugin api specification is all about and how compliance is validated. So you lecture me about how important it is to adhere to your own misconceived idea about some supposed 'standard' specification, that, if it once existed certainly doesn't now, and hasn't f...
by mike@overtonedsp
Sat Jun 09, 2018 9:19 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

so that void * must be castable to the Xt Widget type. If you want it to be. What you are quoting in your example, is from VSTGUI, which as I've been at pains to point out is (albeit an SDK provided) abstraction from the base Editor. The base editor takes a void* ptr as its parameter. This can repr...
by mike@overtonedsp
Sat Jun 09, 2018 6:33 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

It can absolutely not be anything you want it to be. Yes it can - at a fundamental level its e.g. a 32 or 64bit entity (depending upon the processor arch etc). That could represent a memory location in the case of a pointer, or it could be some arbitrary value, in which case it could be, for exampl...
by mike@overtonedsp
Sat Jun 09, 2018 12:52 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

No, it never was a X11 Window ID... class AEffEditor... virtual bool open (void* ptr) { systemWindow = ptr; return 0; } ///< Open editor, pointer to parent windows is platform-dependent (HWND on Windows, WindowRef on Mac). Its actually a void pointer, so it can be just about be anything you want it...
by mike@overtonedsp
Sat Jun 09, 2018 10:00 am
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

The total mess with regards to VST plugin UIs on linux is a excellent example of what happens if developers don't follow the default implementation described in the specification... Actually the specification was that the host provide a 'parent' X11 Window ID to the plug-in when it requests the plu...
by mike@overtonedsp
Fri Jun 08, 2018 6:48 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

...There is no need to use even a single C++ specific instruction... Perhaps its possible - if you have enough time to waste - but, the SDK, for example - audioeffect. cpp and audioeffectx. cpp might point to a more C++ oriented way of approaching VST plug-in development. Anyway - my main point was...
by mike@overtonedsp
Fri Jun 08, 2018 5:52 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

... directly shipping C++ interfaces... Is not so bad really - I think I understand your objections, but - VST2 relies on C++ too, and, polymorphism and class inheritance are actually quite an elegant way to manage an extensible plug-in API. The main objection I would guess would be compatibility i...
by mike@overtonedsp
Sat Jun 02, 2018 6:01 pm
Forum: Developer's Section
Topic: vestige
Replies: 10
Views: 2044

Re: vestige

but, argh.. licensing is a mess.. i think i will keep the source code private for the time being, and only publish binary files... You should be ok using the SDK to create binaries if you already have a copy of it - as far as I am aware the only issue is that you can't redistribute the SDK itself, ...
by mike@overtonedsp
Wed May 23, 2018 9:07 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

OTOH, from my experience with Biotek 2 I saw that a plugin can freeze a DAW. Its perfectly possible to write LV2 plug-ins that do this too - in theory having the .ttl file provide a means for the host to discover information about the plug-in without loading it, might be an advantage, but, in pract...
by mike@overtonedsp
Wed May 23, 2018 7:46 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

Not specific to this example in particular, but in my opinion LV2 ends up coming off as vastly over-complicated due to sub-par documentation rather than actual complex systems under the hood... Agreed - maybe this just reflects my personal bias (not against LV2) but I have always felt that simplici...
by mike@overtonedsp
Tue May 22, 2018 10:29 am
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

Anyway, I won't dump literally thousands of plugins that still work fine and produce beautiful sounds just to appease the upgrade-often-upgrade-early compulsive freaks. I don't think you need worry that VST2 is disappearing - I think Steinberg said they will continue to allow VST2 plug-ins in their...
by mike@overtonedsp
Sat May 19, 2018 4:21 pm
Forum: Marketplace
Topic: Goodbye VST2
Replies: 30
Views: 4964

Re: Goodbye VST2

You still cannot make GPL-compatible VST3 plugins or hosts... I think you can. The VST3 SDK itself is not GPL, but that's a good thing, because if it were, it would mean anyone and everyone using it would be compelled to release their software as GPL rather than having a choice. LV2 is a much bette...
by mike@overtonedsp
Tue Jan 02, 2018 5:26 pm
Forum: Marketplace
Topic: Overtone DSP?
Replies: 18
Views: 4771

Re: Overtone DSP?

Regrettably some products are currently unavailable. This is not something I'm willing to talk about publicly at the present time. For information about product availability and support, please use the contact / support request form on the website.

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