Search found 132 matches

by deva
Mon Jul 15, 2019 8:09 am
Forum: DrumGizmo
Topic: DrumGizmo 0.9.17 Released!
Replies: 16
Views: 775

DrumGizmo 0.9.17 Released!

DrumGizmo 0.9.17 Released! DrumGizmo is an open source, multichannel, multilayered, cross-platform drum plugin and stand-alone application. It enables you to compose drums in midi and mix them with a multichannel approach. It is comparable to that of mixing a real drumkit that has been recorded with...
by deva
Thu Jun 27, 2019 4:18 pm
Forum: Development
Topic: OSX State-of-Play?
Replies: 25
Views: 5423

Re: OSX State-of-Play?

I'm not sure the UI works yet. The code to make it work should be in place, but I haven't tested it yet.
I think you can simply rename the .so file to .dylib as with the vst and perhaps it just-works(tm) ?
by deva
Fri May 31, 2019 3:37 pm
Forum: Development
Topic: OSX State-of-Play?
Replies: 25
Views: 5423

Re: OSX State-of-Play?

I just merged the Cocoa backend to the develop branch. It has been tested on Yosemite and Mojave (the latest version of OSX) with Reaper. To test it, follow the instructions on our osx development page: https://drumgizmo.org/wiki/doku.php?id=dev:macosx_building_howto Since it is still highly experim...
by deva
Sun May 12, 2019 11:56 am
Forum: Support / Suggestions
Topic: No jackaudio output on Raspberry Pi
Replies: 4
Views: 227

Re: No jackaudio output on Raspberry Pi

Just for future reference; which jack settings did you end up with?
by deva
Thu May 09, 2019 5:15 am
Forum: Support / Suggestions
Topic: No jackaudio output on Raspberry Pi
Replies: 4
Views: 227

Re: No jackaudio output on Raspberry Pi

Could you post the full commandline as you are currently running it? It may be a problem due to low latency (small jack buffer) and resampling being active (ie. too much load on the CPU). If you can try running it with increased buffersize (2048 samples for example) and run jack in the same samplera...
by deva
Thu May 09, 2019 5:11 am
Forum: Support / Suggestions
Topic: No sound output via jack
Replies: 2
Views: 159

Re: No sound output via jack

I think this is a duplicate of your other question?: viewtopic.php?f=57&t=20004&p=106526
by deva
Tue May 07, 2019 1:59 pm
Forum: Support / Suggestions
Topic: Drumgizmo VST and Tracktion Waveform.
Replies: 18
Views: 566

Re: Drumgizmo VST and Tracktion Waveform.

Does other linux-VST UIs work in Tracktion? It could be a bug in Tracktion...
by deva
Mon May 06, 2019 2:51 pm
Forum: Support / Suggestions
Topic: Drumgizmo VST and Tracktion Waveform.
Replies: 18
Views: 566

Re: Drumgizmo VST and Tracktion Waveform.

Ahh, that makes a lot more sense :-)

Does the UI work in other hosts? Ardour or Reaper for example?
And does the UI show up on other native linux plugins?
by deva
Mon May 06, 2019 5:25 am
Forum: Support / Suggestions
Topic: Drumgizmo VST and Tracktion Waveform.
Replies: 18
Views: 566

Re: Drumgizmo VST and Tracktion Waveform.

I have added your issue to our roadmap.
We'll let you know when we start working on it - hopefully it should be relatively soon(tm) :-)

To help with the process can you tell us a bit about what "subj link" is? I have not been able to find anything about it.
by deva
Sun May 05, 2019 10:45 am
Forum: Development
Topic: OSX State-of-Play?
Replies: 25
Views: 5423

Re: OSX State-of-Play?

Cool! :-) You can check out the cocoa_ui branch and follow the instructions on https://drumgizmo.org/wiki/doku.php?id=dev:macosx_building_howto Inside the plugingui folder there should be an application called plugingui which you should be able to run to see the UI without the engine. We made that t...
by deva
Sat May 04, 2019 3:06 pm
Forum: Development
Topic: OSX State-of-Play?
Replies: 25
Views: 5423

Re: OSX State-of-Play?

OSX support is drawing nearer:
http://aasimon.org/public/drumgizmo/rea ... -first.mkv (note: audio works, but was not recorded by the screen-scraper)

I even managed to get the plugin UI embedding to work now:
http://aasimon.org/public/drumgizmo/rea ... -first.mkv
by deva
Sun Apr 14, 2019 11:02 am
Forum: Development
Topic: OSX State-of-Play?
Replies: 25
Views: 5423

Re: OSX State-of-Play?

I have recently made some progress in the OSX/Cocoa UI area: http://aasimon.org/public/drumgizmo/osx-teaser.mkv It still needs a lot of work (improving on the performance for one thing) but most of the old road-blocks has been bypassed. Interested readers can check out the cocoa_ui branch to try it ...
by deva
Sun Mar 24, 2019 5:38 pm
Forum: Support / Suggestions
Topic: Help with drumgizmo UI
Replies: 1
Views: 286

Re: Help with drumgizmo UI

The humanisation controls are split into two groups: - Velocity humanisation, which modifies the velocities of the input notes. - Timing humanisation, which moves the note position in time. On top of that the StdDev knob is used for the sample randomisation, which, the greater the values of the knob...
by deva
Fri Mar 22, 2019 5:41 pm
Forum: Support / Suggestions
Topic: Extending drumkits
Replies: 5
Views: 582

Re: Extending drumkits

It is possible to integrate one instrument from one drumkit into another. It is done my modifying the drumkit xml. Let's assume we want to incorporate the splash cymbal from the CrocellKit into the DRSKit. First copy the splash instrument folder from the CrocellKit folder to the DRSKit folder. (Note...
by deva
Sun Feb 24, 2019 2:16 pm
Forum: DrumGizmo
Topic: DrumGizmo 0.9.16 Released!
Replies: 19
Views: 2295

Re: DrumGizmo 0.9.16 Released!

Does this also happen if you set the value <2GB? This did the trick, I've set it to 1.9 GB, after saving and reopening the session it says 1.664 MB, so I leave it as it is. Thanks, deva! :) Capital! :-D It is a known bug in 0.9.16 which has already been fixed in git. The fix will be part of the nex...

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