Search found 16 matches

by ccernn
Thu Jul 14, 2016 9:52 am
Forum: Recorders & Sequencers
Topic: MPE (Expressive Midi)
Replies: 10
Views: 6623

Re: MPE (Expressive Midi)

oh, yeah, forgot about tracktion..
(mpe support is in juce already)
- th
by ccernn
Wed Jul 13, 2016 4:47 pm
Forum: Recorders & Sequencers
Topic: MPE (Expressive Midi)
Replies: 10
Views: 6623

MPE (Expressive Midi)

I recently added MPE/Expressive Midi support into my (vst) plugin framework/library.
Does any Linux hosts except Bitwig Studio support this?

- Tor-Helge
by ccernn
Mon Nov 15, 2010 12:56 pm
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

Re: axonlib :: v0.1.0

yet another little (holos) update: gui stuff is on its way back in.. mostly a copy/paste job from the older sources (axonlib), with a few tweaks because of the modified class hierarchy, etc.. in addition to the already existing xlib and xrender stuff, i added opengl (glx) support in there too. (gdi/...
by ccernn
Mon Nov 08, 2010 12:16 pm
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

Re: axonlib :: v0.1.0

Unfortunately I've had no chance to work with your code. However, I encourage you to continue your effort, I think it's valuable and can certainly help expand the available selection of audio plugins for Linux. Thanks for your work, I hope you're planning to continue it. :) Best, dp thanx, i will a...
by ccernn
Mon Nov 08, 2010 12:02 pm
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

Re: axonlib :: v0.1.0

studio32 wrote:You may get more feedback on the LAD mailinglist.


i tried that earlier (for axonlib), but there were so much trouble with it, so i won't bother with that again... too bad..

- ccernn
by ccernn
Tue Nov 02, 2010 12:58 pm
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

Re: axonlib :: v0.1.0

in case anybody is (still) interested: the axonlib has been (more or less) put to rest, and our focus is now entirely on the holos library. we needed to do a complete rewrite, from scratch, to fix some initial design flaws deep down at the core levels, to make it all more 64-bit safe, better prepare...
by ccernn
Tue Jul 27, 2010 8:19 am
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

Re: axonlib :: v0.1.0

a little update: axonlib is almost back on track.. exe and vst is working nicely, ladspa is a pain in the ass, instantiation and parameter handling is very different from vst in lots of ways, so several times i were close to just say "f**k this", and throw out ladspa support completely... ...
by ccernn
Sun Jun 20, 2010 9:01 pm
Forum: Developer's Section
Topic: MVerb - A Free Open Source Reverb
Replies: 21
Views: 11587

Re: MVerb - A Free Open Source Reverb

Yes, it's confusing, but you might want to read over the latest dialog re: LV2 on the LAD list. Some pretty useful information resulted from Fons Adriaensen's problems with the spec. I think it might be simpler to use than it seems, but it also seems lacking in developer's documentation. Neverthele...
by ccernn
Sun Jun 20, 2010 8:36 pm
Forum: Developer's Section
Topic: MVerb - A Free Open Source Reverb
Replies: 21
Views: 11587

Re: MVerb - A Free Open Source Reverb

ok, copied mverb-ladspa.so to /usr/lib/ladspa what else is needed? It freezes Ardour... just tested a little in ardour (Ardour/GTK 2.8.6), and it loads without any problems here... but ldd gives: $ ldd mverb-ladspa.so linux-gate.so.1 => (0xb77da000) libX11.so.6 => /usr/lib/libX11.so.6 (0xb769c000) ...
by ccernn
Sun Jun 20, 2010 12:27 pm
Forum: Developer's Section
Topic: MVerb - A Free Open Source Reverb
Replies: 21
Views: 11587

Re: MVerb - A Free Open Source Reverb

ok, copied mverb-ladspa.so to /usr/lib/ladspa what else is needed? It freezes Ardour... ouch! haven't tested it in Ardour :oops: it works on my machine in jost, jack rack, renoise, ams, qtractor (and audacity on windows).. it shouldn't need anything special at all (no external libs), but i will do ...
by ccernn
Sun Jun 20, 2010 8:21 am
Forum: Developer's Section
Topic: MVerb - A Free Open Source Reverb
Replies: 21
Views: 11587

Re: MVerb - A Free Open Source Reverb

that 'linux user' would be me :), (with lots of help from others, especially neolit123).. there's been a small update regarding preset names, and support for hosts using older vst sdk versions.. and note that there's a ladspa version there too. please report any problems, issues, bugs, wishes, whate...
by ccernn
Sat Jun 12, 2010 8:01 pm
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

Re: axonlib :: v0.1.0

The possibility to build a stand alone binary and a LV2 plugin will surly a big plus, . . . i've just had a quick peek at the lv2 specs, and it looks kind of like a nightmare, with all the extensions, and stuff... but will look more properly at it in a while... i think i will add the dssi things fi...
by ccernn
Sat Jun 12, 2010 12:39 pm
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

Re: axonlib :: v0.1.0

and... ladspa support is now basically in place! now you can compile your plugins (unmodified) to: windows exe, windows vst, linux exe (binary), linux vst, linux ladspa should we add lv2 format next? or dssi? or pd-externals... [or properly 'finalize' what's already in there?] time will tell.. our p...
by ccernn
Mon Jun 07, 2010 12:58 pm
Forum: Developer's Section
Topic: axonlib :: v0.1.0
Replies: 12
Views: 5754

axonlib :: v0.1.0

interested in making vst plugins for linux (or win32)? -- (copy/paste) -- axonlib v0.1.0 back on track (and beyond), completely rewritten from scratch, plug-devel 'api' is solidifying, coagulating, lots of new features, lots of squashed bugs, basis is (hopefully) more stable than ever, and if we're ...
by ccernn
Sun May 23, 2010 12:34 pm
Forum: Developer's Section
Topic: xrender
Replies: 0
Views: 1471

xrender

well, the axonlib development speed is absolutely not slowing down, it's accelerating... among other things (internal memory manager, stdlib replacements, highly optimized math and approximations, internal png decoding), we just recently added some xrender functionality for streching and alpha-blend...

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