Search found 12 matches

by quadronado
Sun Feb 28, 2021 9:35 am
Forum: Samplers & samples
Topic: Playing a sampled Instrument in 2021 – is it really that complicated?
Replies: 16
Views: 13656

Re: Playing a sampled Instrument in 2021 – is it really that complicated?

Just tried pianoteq in carla. Zero xruns in 20 Minutes and great sound. I will do some more testing with ardour.
by quadronado
Sun Feb 28, 2021 9:06 am
Forum: Samplers & samples
Topic: Playing a sampled Instrument in 2021 – is it really that complicated?
Replies: 16
Views: 13656

Re: Playing a sampled Instrument in 2021 – is it really that complicated?

Pianoteq looks intressting. The standard version seems to have a fair price. I will try the demo version. (Actually I tried the demo version of the sfz piano I am trying to use and had no problems (Concert Grand Compact from productionvoices.com) I don't any hdd's on my system. I have two ssd's, one...
by quadronado
Fri Feb 26, 2021 4:18 pm
Forum: Samplers & samples
Topic: Playing a sampled Instrument in 2021 – is it really that complicated?
Replies: 16
Views: 13656

Re: Playing a sampled Instrument in 2021 – is it really that complicated?

That is a heavy weight sample library, but I'm still disappointed to hear that your system stutters so much while trying to play it. It might be a matter of tuning sfizz to better handle a larger number of samples, you can try bumping up the preload size to the maximum (256kB in the version of sfiz...
by quadronado
Fri Feb 26, 2021 3:11 pm
Forum: Samplers & samples
Topic: Playing a sampled Instrument in 2021 – is it really that complicated?
Replies: 16
Views: 13656

Re: Playing a sampled Instrument in 2021 – is it really that complicated?

Something to check is -- what is the sample rate of the samples? and what is the sample rate of the Ardour project? If they're different re-sampling may be involved and that is more CPU intensive than playing the samples back at their original sample rate. That was the first thing I tried. It's 44....
by quadronado
Fri Feb 26, 2021 1:49 pm
Forum: Samplers & samples
Topic: Playing a sampled Instrument in 2021 – is it really that complicated?
Replies: 16
Views: 13656

Re: Playing a sampled Instrument in 2021 – is it really that complicated?

Just Kubuntu isn't up to par for pro audio. I think you missunderstood me. I use kxstudio. It's like ubuntustudio (what I've been using for some years) - only better. Most of the software is more up to date. I never had any problems with xruns or latency on my system. I had recording sessions with ...
by quadronado
Fri Feb 26, 2021 12:33 pm
Forum: Samplers & samples
Topic: Playing a sampled Instrument in 2021 – is it really that complicated?
Replies: 16
Views: 13656

Re: Playing a sampled Instrument in 2021 – is it really that complicated?

Thank you all for your help! I think the first thing to do is try a different SFZ sampled instrument. That way you can narrow down whether your problem is sfizz or the specific piano sfz that you are trying to use. Maybe try some of the instruments from No Budget Orchestra . OK, the sfz file could b...
by quadronado
Thu Feb 25, 2021 10:23 pm
Forum: Samplers & samples
Topic: Playing a sampled Instrument in 2021 – is it really that complicated?
Replies: 16
Views: 13656

Playing a sampled Instrument in 2021 – is it really that complicated?

I‘ve been using Ardour 5 several times with many Audio Tracks with Guitars, Bass and Vocals, etc. without any Problems. Now I want to use a sampled Instrument. I tried several solutions and figured out a workflow that it quiet complicated. I probably did or understood some things wrong. Here‘s what ...
by quadronado
Sun Feb 14, 2021 10:24 am
Forum: DrumGizmo
Topic: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries
Replies: 17
Views: 21977

Re: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries

If you compile DrumGizmo yourself from sources you can use the the '--enable-custom-channel-count=18' argument with ./configure to use a custom channel count. It can in theory be any number you like. I compiled DrumGizmo with 20 channels and it worked well, thank you. There a some other questions: ...
by quadronado
Wed Feb 10, 2021 8:24 am
Forum: Computer Related Hardware
Topic: Midi Pad Controller for fingerdrummming recommendations
Replies: 0
Views: 1289

Midi Pad Controller for fingerdrummming recommendations

I recently bought a small portable midi keyboard (AKAI MPK mini). It has 8 drumpads as a bonus. I was surprised how much fun it is to play drums (drumgizmo in ardour) with these pads and now I want to buy a bigger midi pad controller. But I had problems to find out which available pad controller wor...
by quadronado
Wed Feb 10, 2021 7:58 am
Forum: DrumGizmo
Topic: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries
Replies: 17
Views: 21977

Re: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries

OK, good to know. I use the DRUMGIZMO version from the KXStudio repositories. I think it's pretty up to date but it has only 16 channels. I'll try compiling it later.
by quadronado
Tue Feb 09, 2021 9:01 pm
Forum: DrumGizmo
Topic: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries
Replies: 17
Views: 21977

Re: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries

I think I found the problem. DGPatchMaker creates 18 output channels for the Vintage Folk Kit. When I delet the Channels for the Shaker and the Tambourin everything seems to be fine. Do you have a DrumGizmo version with 18 output channels?
by quadronado
Tue Feb 09, 2021 7:49 pm
Forum: DrumGizmo
Topic: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries
Replies: 17
Views: 21977

Re: DGPatchMaker, a graphical tool for creating DrumGizmo patches from sample libraries

Hi Michael, thanks for providing the DGPatchMaker. It's a great tool for existing samples. I tested it with a small amount of samples. It worked well. It took a bit of time and I was not sure if I could safe the work and finished it later. But if I understood it right I could export the drumkit and ...