Search found 149 matches

by Basslint
Tue Sep 10, 2019 9:22 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 86
Views: 4854

Re: Percussion Synthesizer

Hi, thank you :) I've added this in the README file. No problem! Thank you for sharing this awesome program. Before the packages gets more popular, a question - do you prefer that packages keep the uppercase first letter (Redkite and Geonkick) or it's indifferent? Also (not related to package, but ...
by Basslint
Sun Sep 08, 2019 11:24 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 86
Views: 4854

Re: Percussion Synthesizer

Thanks for the further explanation, Iurie.

Geonkick now has an openSUSE package (redkite as well, same repo). I tested it both standalone and LV2 under Ardour, and it works.
by Basslint
Sat Sep 07, 2019 3:00 pm
Forum: Support / Suggestions
Topic: Standardized MIDI map schema
Replies: 2
Views: 161

Re: Standardized MIDI map schema

I've been using DrumGizmo a lot and I like your idea, I think. There are actually 127 midi notes available, true? Most of the percussion maps start with the Kick at 35 and go up, sometimes somewhat randomly to, for example in the DRS kit, note 76. I'm about to make my own 'unified' DrumGizmo map of...
by Basslint
Thu Sep 05, 2019 8:00 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 86
Views: 4854

Re: Percussion Synthesizer

I'm thinking about writing an LV2 plugin with an interface made in QML which comunicates via OSC to the sound engine, so that the GUI and audio part are well separated. Your opinion as a much more experienced developer would be much appreciated :D Sorry, I have misinterpreted what you mean by this....
by Basslint
Thu Sep 05, 2019 7:40 am
Forum: Developer's Section
Topic: [Proposal] LV2 for VST2 developers guide
Replies: 16
Views: 472

Re: [Proposal] LV2 for VST2 developers guide

There are strong arguments to use native C for LV2 programming. At least for the DSP part. If you need realtime, you must not use almost everything that makes the difference between C and C++. Or you have to be very careful. But then the C++ code looks looks quite ugly... Anyway, I use C++ even for...
by Basslint
Wed Sep 04, 2019 3:34 pm
Forum: Support / Suggestions
Topic: Standardized MIDI map schema
Replies: 2
Views: 161

Standardized MIDI map schema

Hello, Each DrumGizmo kit is different, but a well defined standard for MIDI maps might make life easier for both kit-makers (who don't have to come up with their own layouts) and users, who can just swap different drumkits without having to modify their MIDI sequences. This kind of auditioning of d...
by Basslint
Wed Sep 04, 2019 9:23 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 86
Views: 4854

Re: Percussion Synthesizer

Hello Iurie, sorry for the bump, I actually wanted to come back on this thread to compliment you for the quality of geokick's code, it's very readable C++! Hi! Thank you! I wish I could have time for commenting more the code. I tried to comment at least some sensible points. If you know Qt, that th...
by Basslint
Wed Sep 04, 2019 7:17 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 86
Views: 4854

Re: Percussion Synthesizer

Hello Iurie, sorry for the bump, I actually wanted to come back on this thread to compliment you for the quality of geokick's code, it's very readable C++!
by Basslint
Tue Sep 03, 2019 8:47 pm
Forum: Developer's Section
Topic: [Proposal] LV2 for VST2 developers guide
Replies: 16
Views: 472

Re: [Proposal] LV2 for VST2 developers guide

Most synths are either VST only or support both VST and LV2. But there are a lot of excellent effects, which are LV2 only. But does that really matter? We have Carla, so you can use LV2 in a VST-only host and vice-versa. And, as I said above, developers can easily choose to support both formats. Ca...
by Basslint
Tue Sep 03, 2019 6:58 am
Forum: Developer's Section
Topic: [Proposal] LV2 for VST2 developers guide
Replies: 16
Views: 472

Re: [Proposal] LV2 for VST2 developers guide

Hey, I just wanna say this, I would select lv2 support only if all host supported it. Renoise for example don't have lv2. I would love to use lv2 format only but host don't support it. We can't just make lv2 plugins if there is no hosts that runs it. I think the way is to make hosts support it firs...
by Basslint
Mon Sep 02, 2019 8:59 pm
Forum: Developer's Section
Topic: [Proposal] LV2 for VST2 developers guide
Replies: 16
Views: 472

Re: [Proposal] LV2 for VST2 developers guide

What's your opinion about DPF , which allows a single project to be built as both LV2 and VST2? When I was getting ready to develop Dragonfly Reverb, I investigated Juce, DPF, and maybe some other frameworks that I've forgotten. I gave up on Juce when I was following the instructions and found that...
by Basslint
Mon Sep 02, 2019 3:31 pm
Forum: Developer's Section
Topic: [Proposal] LV2 for VST2 developers guide
Replies: 16
Views: 472

[Proposal] LV2 for VST2 developers guide

Recently I've been around asking developers to move away from VST2, because it's proprietary, discontinued and redistributing its SDK gets projects DMCA'ed (rightly so, the problem was using proprietary code in the first place). Initially I promoted VST3 because it's released under the GPLv3, howeve...
by Basslint
Mon Sep 02, 2019 3:12 pm
Forum: General Music Discussion
Topic: Software and tools to better understand and appreciate music?
Replies: 12
Views: 343

Re: Software and tools to better understand and appreciate music?

Hello, suppose you have discovered a new musical piece, and it turns out you like it. I am looking for software that can help to answer the question: What makes this music good? Besides pure listening (learning to analyze it by ear or just brute force listening to it many times) what software do yo...
by Basslint
Mon Sep 02, 2019 1:43 pm
Forum: Linux Music News
Topic: LSP Project
Replies: 132
Views: 18877

Re: LSP Project

sadko4u wrote:Writing the own header file that solves the lack of VST SDK is a usual practice.
For example, JUCE also has it's own implementation of VST headers.


Got it, thanks!
by Basslint
Mon Sep 02, 2019 9:03 am
Forum: Linux Music News
Topic: LSP Project
Replies: 132
Views: 18877

Re: LSP Project

Hey sadko4u, first thanks for these awesome plugins. I am a hobbyist programmer and I know a bit about LV2 development, but zero about VST development. I've noticed that LSP does not require downloading the proprietary VST2 SDK by Steinberg like most libre VST plugins I know, and all the VST-related...

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