Search found 52 matches

by iurie
Tue Sep 10, 2019 7:40 pm
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

No problem! Thank you for sharing this awesome program. Before the packages gets more popular, a question - do you prefer that packages keep the uppercase first letter (Redkite and Geonkick) or it's indifferent? A command line program or package as geonkick. I like more Geonkick for program title. ...
by iurie
Sun Sep 08, 2019 2:41 pm
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

Basslint wrote:Thanks for the further explanation, Iurie.

Geonkick now has an openSUSE package (redkite as well, same repo). I tested it both standalone and LV2 under Ardour, and it works.
Hi, thank you :) I've added this in the README file.
by iurie
Thu Sep 05, 2019 4:46 pm
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

Yes, I meant the DSP code is run on a server that doesn't use Qt's libraries and the client uses QML, and they communicate via OSC. ZynaddsubFX already does this, by the way - I don't know if they are having any issues. At least before ZynaddsubFX was running as separate process under LMMS. I think...
by iurie
Wed Sep 04, 2019 10:32 pm
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

I fully agree with iurie. If you really want to make a Qt-based plugin, you also should get sure that your DAW is not running on a different version of Qt. Thus, (all) your Qt plugins should run on the same version as your DAW. And you end up with (re-)writing all plugins for each specific version ...
by iurie
Wed Sep 04, 2019 5:07 pm
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

I'm thinking about writing an LV2 plugin with an interface made in QML which comunicates via OSC to the sound engine, so that the GUI and audio part are well separated. Your opinion as a much more experienced developer would be much appreciated :D Sorry, I have misinterpreted what you mean by this....
by iurie
Wed Sep 04, 2019 11:37 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

What did you find problematic about Qt? You were using straight Widget-based Qt IIRC. Do you think QML would have solved some of those issues? I'm thinking about writing an LV2 plugin with an interface made in QML which comunicates via OSC to the sound engine, so that the GUI and audio part are wel...
by iurie
Wed Sep 04, 2019 9:18 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

Hello Iurie, sorry for the bump, I actually wanted to come back on this thread to compliment you for the quality of geokick's code, it's very readable C++! Hi! Thank you! I wish I could have time for commenting more the code. I tried to comment at least some sensible points. If you know Qt, that th...
by iurie
Sat Aug 17, 2019 6:21 pm
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

Hi! I've made some videos (without voice) how to synthesize a Kick, Hit-Hat and Snare with Geonkick. Hope someone will find it useful. Of cousre, you can play with parameters and get better results. There is also a Purdie Shuffle example too. URL: https://www.youtube.com/watch?v=yr6Jm00PbgE&list...
by iurie
Tue Aug 13, 2019 10:01 am
Forum: Samplers & samples
Topic: What do you want from a %100 free/libre SFZ sampler?
Replies: 15
Views: 6692

Re: What do you want from a %100 free/libre SFZ sampler?

I use libsamplerate for resampling on loading only. Pitch is done with a simple linear interpolation which works good enough for the purposes of ninjas2, a sample slicer, with pitchbend. It's not a melodic sampler. Although that's definitely on the list. Ah, ok, thank you. I thought you are doing k...
by iurie
Mon Aug 12, 2019 6:02 pm
Forum: Samplers & samples
Topic: What do you want from a %100 free/libre SFZ sampler?
Replies: 15
Views: 6692

Re: What do you want from a %100 free/libre SFZ sampler?

I am using almost in every piece I am composing VSCO orchestra SFZ. There is an LV2 plugin for LinuxSampler, but I would like a LV2 GUI sampler player that gives the easy selection of instruments. I don't mean to make here marketing for particular software, but I would like, for example, to see a GU...
by iurie
Sat Aug 10, 2019 10:10 am
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

Very exciting! I'm hoping to see some more tutorials if anything is out there.. Unfortunately, I don't have experience in creating video tutorials in the sens of speaking. Oratory skills are not my strongest part. I thought I can add a robotic voice, technically it solves well the problem but that ...
by iurie
Wed Aug 07, 2019 4:03 pm
Forum: Plugins, Effects and Instruments
Topic: Percussion Synthesizer
Replies: 91
Views: 23516

Re: Percussion Synthesizer

Hi! Here (https://github.com/iurienistor/geonkick) I have the version 1.8 of Geonkick in the master branch. Also, you can download the binary for standalone and LV2 (see README). I have not released v1.8 officially but I don't think I'll make any changes after this, only if there are regressions or ...
by iurie
Mon Aug 05, 2019 6:22 pm
Forum: Plugins, Effects and Instruments
Topic: A question about reverberation effect
Replies: 16
Views: 3630

Re: A question about reverberation effect

What do you mean as inserts? With an insert effect the whole track goes through it, so you need wet/dry balance. With a send effect part of the track is siphoned off and sent to another track with the reverb on it. Sends are usually 100% wet. This Sound on Sound article goes into more detail : http...
by iurie
Mon Aug 05, 2019 6:09 pm
Forum: Plugins, Effects and Instruments
Topic: A question about reverberation effect
Replies: 16
Views: 3630

Re: A question about reverberation effect

Your commentary is interesting and thoughtful, but it's not clear what are you trying to achieve. I I'll be sincerely, I was thinking for to develop a free software reverb, to enter into this subject technically, but I wasn't sure if it makes sens if the problem is only in my experience in using th...
by iurie
Mon Aug 05, 2019 5:49 pm
Forum: Plugins, Effects and Instruments
Topic: A question about reverberation effect
Replies: 16
Views: 3630

Re: A question about reverberation effect

merlyn wrote:It sounds like you're using these plugins as inserts.
What do you mean as inserts?