Search found 116 matches

by skei
Fri Jan 18, 2019 8:07 am
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

been working on "traditional" multitimbral midi vs mpe vs note expressions .. needed some thinking and adjustments to the code to make them coexist nicely.. it turned out to be a bit more involved than i thought, but i think i found a good solution now.. one major bug to fix: bitwig doesn'...
by skei
Tue Jan 08, 2019 11:22 pm
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

btw, i just added initial mpe support..
works great in bitwig and reaper, using my seaboard....
it should work just as well for lv2 too, but i haven't tested it!
cool! :-)
by skei
Tue Jan 08, 2019 4:22 pm
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

I just wanted to say that I'm really looking forward to seeing what you're making. I've used your old plugins a lot and I love them, I've seen you mention new ones for a while and by the sounds of it they will be good. I can't wait! thanks! always motivating to hear that people can use the stuff we...
by skei
Tue Jan 08, 2019 4:17 pm
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

No it isn't open-source (because we need to make money from the software in order to fund the cost of development, hosting, maintenance and distribution) but there has been some interesting work published in this area which you might find of interest, or as a starting point e.g. https://steamcdn-a....
by skei
Mon Jan 07, 2019 9:42 pm
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

purely xcb, so it's not antialiased, and fonts are ugly.. That's no excuse.. :) you should just build your own font renderer and embed the fonts you need, that way you don't have precarious dependencies on fonts which may or may not be included in the user's distro and you can handle all the antial...
by skei
Sat Jan 05, 2019 10:32 am
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

https://torhelgeskei.com/wp-content/uploads/2019/01/vst3_editor.png vst2/vst3 editor, some widgets.. purely xcb, so it's not antialiased, and fonts are ugly.. but it works.,. not sure when (if?) i will have motivation enough to dive into lv2 gui things.. (and not sure if i will ever care about a ds...
by skei
Fri Jan 04, 2019 7:49 am
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

a small update, in case anybody is interested: * added an initial description on the github page. * all (30 or so) example plugins, all plugin formats, compile without warnings, using simple 'build all plugins' scripts. (maybe i should collect them, and post a 'ported plugin pack' of some kind?) * a...
by skei
Tue Jan 01, 2019 4:05 pm
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

SpotlightKid wrote:DPF plug-ins actually can produce MIDI output now.

nice!
i will need to update the info/comparisons before posting it anywhere else..

- tor-helge
by skei
Tue Jan 01, 2019 2:33 pm
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

again, thanks for all comments and opinions.. now that the christmas/new-year holiday/celebrations are over, i will get back to you all, and answer your questions soon.. but i quickly mashed together a sketch with some information, to maybe get some more comments and opinions and questions before i ...
by skei
Mon Dec 31, 2018 10:15 am
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

thanks for the comments, and especially the constructive criticism.. i hate writing documentation and specs (like all coders?), but i'm currently trying to put together an introduction thing, that hopefully will explain a little about the toolkit, the what's, why's and how's.. so, give me a few days...
by skei
Tue Dec 18, 2018 11:17 am
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

thanks for the youtube link.. i think i might have already seen that one, but it won't hurt watching it again! i haven't focused too much on optimizations yet, except letting gcc do whatever it does when adding an '-O3' argument.. :-) .. but since the entire library/toolkit is headers-only, there's ...
by skei
Mon Dec 17, 2018 8:36 pm
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

that's the kind of reactions i had expected :-)
but no worries.. if you don't like it, just ignore it.. i mainly made the library for my own use, and i think it works pretty well for that.. and i thought i should make the code available, in case anybody else might find it useful for anything..
by skei
Mon Dec 17, 2018 9:49 am
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

Re: kode (plugin toolkit)

i added dssi support, plus midi in for the formats that supports it.. and also, in addition to the 25 or so already existing example plugins/ports, there's a simple synth in there, to test the (polyphonic) voice manager class, .. also, tweaked the vst2 part, so it can be compiled with the vestige he...
by skei
Wed Dec 05, 2018 10:54 am
Forum: Developer's Section
Topic: kode (plugin toolkit)
Replies: 24
Views: 1052

kode (plugin toolkit)

hi! just a quick post to let you know that i recently set up a github repository for ' kode ', my c++ library/toolkit/framework.. it's mainly meant for creating plugins (ladspa, lv2, vst2, vst3), but also useful for anything else.. it's still quite early (v0.0.0), there's a bunch of stuff missing, a...
by skei
Thu Oct 18, 2018 11:06 am
Forum: Plugins, Effects and Instruments
Topic: vst3
Replies: 6
Views: 677

Re: vst3

Jack Winter wrote:IIRC Bitwig also does vst3 on Linux., not open source though.


yeah, i know.. bitwig and reaper are my main "weapons of choice" :-)
i think tracktion (and waveform) supports vst3 too..
all closed source..

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