to teach them how to make the music they like.
There's enough room to set up several small home-studios at my place
and given the cheap prices of digital gear these days, that's one of my plans.
This way users can still choose to use their (kn)own proprietary program at home
and learn the basics on FOSS software during the course.
Here's an overview of the subjects I have in mind.
Part one (Introductions)
1.1 Analog audio (mixer basics)
1.2 Intro PC (alsa, FOSS)
1.3 Digital Audio (samplerate, buffersize, nframes, qjackctl)
1.4 Sequencer (audio, MIDI)
1.5 MIDI (with hardware/softsynth)
1.6 Signal flow (analog+AD/DA+jack, overview)
Part two (composing?)
2.1 Dynamics & EQ
2.2 Plugins & Softsynths
2.3 Harmony & Rhythm (Some basics of music theory)
2.4 Looping (Samplers, sync ardour tempo, rubberband)
2.5 Automation (Controllers)
Part three (the edge?)
3.1 Modular Synthesis (pure-data, supercollider, ams)
3.2 MIDI System Exclusive
3.3 Compiling - and optionally writing bug reports for - the latest newest software.
Of course this isn't the complete knowledge there is to learn, and I'd appreciate your thoughts about this.
Btw, I've already got five interested students

